Tag Archives: dreamhounds of paris

Starting to Dream – Improvised Dreamhounds of Paris

by Steve Dempsey Dreamhounds of Paris is a very rich game. The player characters, the surrealists, each have a detailed history. Paris, both in its mundane and magical incarnations, has locations, stories and conspiracies. And that’s even before you add in the Dreamlands and the rest of the Lovecraftian canon. As someone who runs improvised […]

Call of Chicago: Dreamhounds of Brooklyn

“The inner world of our subjective life is quite as real as the objective.” — O. Louis Guglielmi, 1943 I hardly need to tell you good people about the very excellence of Robin’s (and my, and Steve Dempsey’s) Dreamhounds of Paris. But I suspect it may be something of an uphill fight for more conventionally minded […]

The Siren Song of Crossover

When I start a new series, I always intend to keep it separate from the last one. Certain factors inevitably continue from one game to the next. At the top of this list appear the habits of individual players in creating and portraying their characters. The way any two players tend to riff off one […]

Find Your Dreamhound at Artsy

If you’ve ever tried to research a painter on the net, you might have noticed a paradox: many sites dedicated to historical visual artists are ugly, outdated, and haphazard. A site called Artsy addresses this gap by presenting itself as a clearinghouse of articles and images for the visual arts. Dreamhounds of Paris Keepers might […]

Designing Dreamhounds of Paris character sheets

By Tony Williams This exercise was far more difficult than previous character sheet designs I’ve done. My first problem was getting past the intimidating presence of the great art in itself and then the second was doing something I felt lived up to the design work put into the book. I was flummoxed trying to […]

Jason Thompson reviews The Dreamhounds of Paris

Jason Thompson, over on his blog, mockman.com, reviews The Dreamhounds of Paris. Jason says, “This is great stuff. The Surrealists and the Mythos belong together.” Adding, “The idea of the Surrealists being Randolph-Carter-level Dreamers (or even better than that Carter dude) is genius; I can’t imagine historical figures who fit the role more.” “In short, […]

Speeding to the Surrealist Dreamlands

Forget your shrooms, your blotter dots. For me the opener to the gateway of creativity was always speed. Gobble a handful of bennies and work through the night boom flash bang. Only problem I faced or so I thought was making sure I had enough canvases on hand to last through a period of explosive […]

Memo from a Soviet Archive

The following memo was found in the archives of the Russian Academy of Sciences. It sheds light on the complicated relationship between the surrealist Dreamhounds of Paris and both the French Communist Party (PCF) and the intelligence arm of its Soviet masters. July 6, 1932 To: Trofim Lysenko, Russian Academy of Sciences From: Konstantin Strezhakov, […]

The Great Invisibles

Dreamhounds of Paris already stretches Trail of Cthulhu’s default time frame by covering events of the surrealist movement from the 1920s. While researching the book I found some details ripe for Lovecraftian parallel that fell on the other side of the time divide. Although the surrealist movement never recovers from the Occupation and the flight […]

See P. XX: Films of the Dreamhounds

See P. XX A column on roleplaying by Robin D. Laws   The surrealist films your player characters help to create as the Dreamhounds of Paris one day wind up on YouTube. The ones fit for human observation, at any rate. In 1928, expat American photographer and painter Man Ray and French poet Robert Desnos […]

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