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Cover Artists: Jen McCleary
Interior Artists: Jen McCleary, Miguel Santos
You are Leyla Khan and you’re running from your past. Once, you fell under the psychic thrall of a vampire, and he forced you to do terrible things. Your memory of those awful years is mercifully tattered and incomplete. You know enough to hunt and kill your former masters, and that’s all that’s important. Now, you wage a solo war against the Un-dead.
Now your past has found you. A scouting mission in Prague goes sour, dragging you into a perilous web of occult horrors and organised crime. Is this a chance for redemption – or are they dragging you back into the darkness you thought you’d escaped?
The Best of Intentions is a thrilling stand-alone adventure for Night’s Black Agents: Solo Ops, pitting a lone player against the vampires and their malign conspiracies in the shadowy world of international espionage.
Interior Artists: Christian Knutson, Melissa Gay
The Stranger wears the Pallid Mask, the Stranger says he wears no mask.
In The Yellow King RPG, our world is invaded by the malignant, cancerous reality-warping influence of Carcosa and the dreaded King in Yellow. In the Aftermath setting, the Yellow King and his minions, the Castaigne regime, have been driven from America, and the shattered nation must be rebuilt as it comes to terms with the cosmic horrors unleashed by the King’s presence.
In this one-shot adventure for Aftermath, the revolution happened six months ago. The characters are survivors of the nightmarish incarceration camp at Fort Hyades, who have gathered at a support meeting when they are nearly killed by a bomb. When the police are singularly unhelpful, they have to investigate for themselves.
Interior Artists: Christian Knutson, Melissa Gay
It is a terrible thing to fall into the hands of a living god, friends!
In The Yellow King RPG, our world is invaded by the malignant, cancerous reality-warping influence of Carcosa and the dreaded King in Yellow. The Wars setting explores an alternate Europe in the 1940s, where a great Continental War fueled by alien science and sorcery drags with no end to the suffering in sight.
In the one-shot The Wars adventure A Cigarette, A Blindfold, And You, the player characters are French soldiers, assigned to guard duty in Monsireigne, a lakeside town captured from the enemy Royalists.
The squad carry out a number of executions as a firing squad, but everything changes when a condemned man man confesses that a treasure is hidden in town.
$18.95 – $27.95
Cover Artists: Roena I. Rosenberger
Interior Artists: Simone Bannach, Robert Crumb, Rich Longmore, Roena I. Rosenberger
Other Credits: Developers: John-Matthew DeFoggi, Rob Heinsoo
Monsters are people too!
The Emperor expected a city of monsters to destroy itself, but instead the Blue and her people have created a city that’s wickedly unique: Drakkenhall!
- Make a splash in the social season alongside a fashionista ooze!
- Spend the night at a dybbuk inn at the docks, where possession is a perk!
- Dodge the amputation golems until you can get your healing spells back!
- Explore the Rubblehoods, the neighborhoods that have been left as monstrously energetic ruins!
- Shop (OK, OK, plunder) the Goblin Market and admire (fight) its pet otyughs!
- Prove yourself as the most dangerous monster of all–an Adventurer worthy of joining the S.M.A.S.H. Society!
Drakkenhall: City of Monsters is a 13th Age sourcebook for GMs running adventurer and champion-tier campaigns. Contents include Ailor the Draco-Druid, kaiju shark mooks, 60 other monsters, the secret history of the Dragon’s Orc statue, a couple gnarly ideas for replacing missing limbs, urban planning notes (city of monster-style), and light rules and guidelines for sea travel in the Dragon Empire that Gareth managed to slip into the chapter on the Docks!
$20.95 – $34.95
The Carcosans Are Coming
Have your The Yellow King Roleplaying Game players grown complacent battling gargoyles, vampires, and riot dogs? Do you have a reality horror mystery crying out for a fresh and bizarre villain to drive it?
Legions of Carcosa: The Yellow King Bestiary solves your problems by helping you create some for your Belle Époque art students, Continental War soldiers, alternate reality ex-insurgents, and ordinary people trapped in unraveling normalcy.
From alien parasites to warped human conspirators, from hungry buildings to incarnations of drought, from gods torn from the pages of myth to war machines that hunt in wolf-like packs, Legions of Carcosa: The Yellow King Bestiary presents 86 new Foes to mystify, haunt and menace your investigators.
Throw icewater into your player’s veins with 100 brand new Shock and Injury cards. The book also includes all the preexisting cards you need to run these adversaries and beasties without reaching for any other volume.
Foe descriptions key themselves to one of the game’s four twisty sequences. Each entry also includes hooks inspiring you to repurpose the Foe in the other three settings.
With this book in your feverish hands, the investigators can:
- Tremble in aesthetic unease when confronted by the Living Portrait!
- Flee the blazing weapons fire of the Angel of Mons!
- Shudder at the razor teeth of the hinge-jawed Flip-tops!
- Open their apps to fall into the validating, concerned clutches of the Chirpers!
- And much much more…
Whatever hole opens up in your reality today, an antagonist from The Yellow King Bestiary is ready to slither out of it, through your mind and into your heart.
$24.95 – $39.95
Cover Artists: Jérôme Huguenin
Interior Artists: William Blake, Steve Dempsey
For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world, against spiritual wickedness in high places.
– William Blake, The Four Zoas (from Ephesians 6:12)
The Secret War is coming to England. And you are the warriors.
Albion, the primeval and perfect England of William Blake, is broken – by war in heaven, and turmoil amongst mankind. Heroes arise to build Jerusalem anew in the Green & Pleasant Land guided by Blake’s visionary poetry.
In this supplement to Trail of Cthulhu, you play a group of magicians exploring the magickal revival; wielding the terrible, double-edged power that grants both dominion and degeneration.
With its companion volume, The Book of the New Jerusalem, Fearful Symmetries gives the Keeper guidelines for building an improvised campaign with dangers drawn from English folklore and Mythos abomination. Four systems of magic are described, along with locations, threats, tomes, and characters. Use Fearful Symmetries to flesh out the struggle between the lurking horror, and the shrivelled good intentions of those who think such power can be contained, and controlled, by mere mortals.
The magical battle for England is coming. Is your humanity the price of victory?
$15.95 – $24.95
Cover Artists: Sarah Wroot
Interior Artists: Sarah Wroot
The Secret War is coming to England. Will you be ready?
It is 1927. As Britain continues her slow recovery, August Darcy, a young journalist, is seized with a strange obsession. He must recover the very essence of England – her traditions, customs, and legends – and he must do that even at the cost of his livelihood; even if he loses the woman who is to be his wife.
Then, in the early 1930s, England experiences the first portents of a magical war. Darcy’s mythic sites are the hidden battle fields; and that forbidden knowledge, the esoteric ordnance of the forthcoming conflict.
The Book is replete with mythic sites, occult rumours, and clues which will guide you on your quest for forbidden knowledge.
Within these covers are the never-before-published early writings of the author of the The Book of the Smoke. Sketches of English life, in his unique style, are interspersed with private letters and diary extracts to offer an extraordinary insight into the victim of England’s most notorious occult crime. These are not romantic yearnings for a golden age long gone, but a timely reminder that the terrors of our forefathers still linger on the fringe of modernity.
Written as the companion volume to Fearful Symmetries for Trail of Cthulhu, The Book of the New Jerusalem can be used as a Keeper’s resource as well as an in-game artefact for players in any Mythos game, and it stands alone as an entertaining guide to English folklore.
Cover Artists: Aileen Miles, Lea Evans, Gill Pearce, Ralf Schemmann, Christina Trani
Interior Artists: Aileen Miles, Lea Evans, Gill Pearce, Ralf Schemmann, Christina Trani
Bring your battles to life!
The Fire & Faith Map Folio brings you 36 maps from Fire & Faith – Battle Scenes for Four Icons, in glorious full color by expert cartographers! This folio includes:
The Map Folio includes:
- Player-facing maps for exciting battles in a hellhole, a diabolic circus, a dragon’s dreamscape, and more
- GM-only versions of each map with the encounter title, Fire and Faith page references, monster positions, and hidden terrain features
- A full index so you can easily cross-reference the maps with scenes in Fire & Faith
Why run a toe-to-toe when you can make the PCs avoid swinging acrobatic assassins, face ogre monks in a dojo, or jump from boulder to boulder on a cloud island? Get the Fire & Faith Map Folio—and make your players, sadder, wiser, but way more awesome.
People who bought this also bought Fire & Faith: Battle Scenes for Four Icons.
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