View From the Pelgrane’s Nest – February 2024

First up, a shout-out to our Network, our estimable Patreon backers! Thanks to Peter, Bryan, Clark, Jim, Emma, Craig, Phil, Michael K, Bryant, P. Troilus, Michael M, ScottKey, Michael B, Andreas, Ranting John, Samwise, Michael H, Andy, Mark R, Daniel F and Jiří K! NEW RELEASE: Suburban Consumption of the Monstrous Now available to buy […]

The Plain People of Gaming: eight questions for adventure design

It’s been a while since I’ve written one of these Page XX pieces. In the intervening months, I’ve been working on a whole host of different adventures, ranging from classic Cthulhu mythos to epic fantasy to political drama to different flavours of weirdness. As part of the process of adventure writing, there are ten questions […]

13 Quick Iconic Plots

The first time I played 13th Age, lo these many years ago, Rob used the 13th Age Convention Demo, which shows off the improv-friendly flexibility of the game by letting the players pick One Unique Things and Icon Relationships, and then putting together a quick combat encounter based on those Icons. Here are thirteen really […]

Ken and Robin Talk About Stuff: Marge the Druid is Feeling Rejected

In the latest episode of their fluffy but crunchy podcast, Ken and Robin talk favorite adventures, fourth dimensional architect Claude Bragdon, dramatic scene structure, and the occult secrets of the pavlova.

Games Pelgranes Play

I’ve been running a mini-series of Night’s Black Agents – the third season since I started the game. This post describes game prep. The team have a vampire encased in a block of concrete which they kept in a silo in the Crimea – but the Russians invaded, so they moved the body and the […]

Paddling around with temporary pools

Some GUMSHOE scenarios give players the opportunity to pick up small temporary pools. In Trail, for example, reading the collected letters of a crazed physicist might give a 2-point temporary pool that can be spent on Occult, Physics or Astronomy. The players can use these points as they would regular points from their character sheets. […]

The Broken Camera

A Yellow King: Paris scenario hook Laurette Clemson, a wealthy American art patron of the groups’ acquaintance, asks them to meet her at her suite in the Hotel Metropol. They find her pallid, feverish and restive. With trembling hand, she produces a photographic print of a woman with roses in her hair. Laurette engaged a […]

Four Schemes of the Cult of the Devourer

The Cult of the Devourer, as seen in Eyes of the Stone Thief, are the descendants of enemies of the Emperor. They were exiled from the Dragon Empire, and ended up riding along in a living dungeon that they intended to one day turn into a weapon against the ‘usurpers’. The cult’s original goal of […]

This site uses cookies to offer you a better browsing experience. By browsing this website, you agree to our use of cookies.