by Robin D. Laws The Armitage Files, my recent, Silver-Ennie winning, campaign sourcebook for Trail of Cthulhu, has been hailed for an innovative approach—one I will now encourage you to steal. If you’ve yet to check it out, Armitage presents a new take on the epic Cthulhu campaign. It provides building blocks for a player-driven, […]
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An Extract from Ashen Stars by Robin D. Laws They call you Lasers. Or scrubbers, regulators, or, out in the Scylla Outzone, shinestars. To the lawless denizens of the Bleed, whether they be pirates, gangsters or tyrants, you’re known in less flattering terms. According to official Combine terminology, the members of your hard-bitten starship crew […]
How could I have missed this? Robin Laws is interviewed in depth over on Flames Rising. He discusses GUMSHOE, Stone Skin Press and other projects.
I had an idea for an Esoterrorists supplement, which I passed on the Robin Laws for fleshing out and to Gareth Hanrahan to write. These posts will give you an idea how we develop supplements. The germ of the idea was in The Esoterror Factbook, where I had suggested that PCs might be stationed in […]
by Robin D. Laws It’s not true that there’s one in every group. But when there’s one in your group, it sure feels like there is. I’m talking about That Guy. The overbearing, dysfunctional participant who dominates the room and sucks the fun from the game. He hogs the spotlight. He turns every discussion in […]
by Robin D. Laws In response to a previous installment of this column, mxyzplk writes: My group hasn’t gotten around to playing GUMSHOE yet despite me owning several of the books, but we have played games with somewhat similar mechanics before, and it seems like it runs the risk of either a) hoarding points or […]
Another missive so soon? Yes. The stately aerial progress of Pelgrane Press is now a purposeful flapping of leather wings, thanks to Beth who has been diligent in her efforts to accelerate production. Already, since September, we have released the Eternal Lies Suite, Graham’s Purist limited editions, The Dance in the Blood, and Not So […]
by Robin D. Laws The great thing about designing tabletop roleplaying games is that people steal your ideas. You might think I’m being sarcastic, but no. I mean that as a completely straight-faced statement. In addition to the simple, straightforward goal of bringing fun to the people who play and read it, a secondary objective […]
Paco Garcia Jaen at G*M*S Magazine has posted an excellent review of The Armitage Files. This is a masterpiece. Not because the adventure is astonishingly good and attractive, but because the thinking behind the book, the perfect sandbox layout and the second to none writing is as good as it gets. This is Robin D. […]
At Dragonmeet we ran a seminar on investigative gaming featuring (from left to right) Gareth Hanrahan, Robin Laws, Ken Hite, and yours truly . Please forgive the initial plugging of forthcoming Pelgrane Press products at the beginning – the bulk of the seminar concentrates on investigative gaming and the touchy subject of railroading. This lead […]