We also publish 13th Age by Rob Heinsoo and Jonathan Tweet, an epic fantasy game using the d20 system familiar to many gamers, which weaves characters’ backgrounds and unique traits into every narrative, resulting in engaging, heroic adventures.
Cat Tobin
Managing Director / co-owner
As Managing Director, Cat is deeply involved in Pelgrane’s business strategy, new projects, and creative direction. She also oversees design, development, production, finance, marketing and sales. She’s been involved in RPGs in Ireland and the UK since the late ’90s. She likes coffee, hates mornings, and her favourite vegetable is the potato.
Simon Rogers
co-founder / joint owner
Currently on sabbatical. As well as co-owning Pelgrane Press, he also co-owns ProFantasy Software Ltd with Mark Fulford. He finds good people and asks them to do things.
Robin D Laws
Creative Director
Robin D. Laws designed such roleplaying games as The Yellow King RPG, Hillfolk, and The Esoterrorists. He is the winner of eight Gold and seven Silver ENnie Awards and the coveted Diana Jones Award. Other works of gaming and narrative analysis are Hamlet’s Hit Points and Beating the Story. The most recent of Robin’s nine novels is The Missing and the Lost. His works have been translated into eleven languages. Hear his insights on gaming, narrative, history and weirdness on the weekly podcast Ken and Robin Talk About Stuff.
Rob Heinsoo
game designer
Rob is the co-designer of 13th Age and 13 True Ways, the 13th Age line developer, and design lead at Fire Opal Media. He was the lead designer of the fourth edition of Dungeons & Dragons(R) and has designed dozens of other card games, board games, and miniatures games, including Three-Dragon Ante: Legendary Edition, the first two sets of Epic Spells Wars, and Wrestlenomicon. He blogs about games and books here.
Kenneth Hite
Writer
Kenneth Hite is a line developer and writer for Pelgrane Press, creator of Trail of Cthulhu, Night’s Black Agents and Ken Writes About Stuff. He claims to have bought the first copy of Call of Cthulhu sold in Oklahoma City, in August of 1981. Since then, he has moved to dread and night-haunted Chicago, written all or part of seventy or so roleplaying game books (including Nightmares of Mine, Dubious Shards, and Adventures Into Darkness), and acquired the requisite Lovecraftian cat. His “Tour de Lovecraft: The Settings” column appears in Weird Tales magazine; his Suppressed Transmission column explores the Higher Strangeness in Pyramid. He and Robin Laws are the cohosts of the award-winning podcast Ken and Robin Talk About Stuff. His wife Sheila knits.
Gareth Ryder-Hanrahan
Writer
Gareth’s a full-time writer for Pelgrane. He’s also a veteran of the Irish convention circuit, and accidentally parleyed adventure writing for conventions into a career in game design. He’s contributed to more roleplaying books than he can easily recall, including Esoterrorists 2.0, The Zalozhniy Quartet, Dead Rock Seven and Eyes of the Stone Thief.
Becky Smith
Admin Assistant
Becky is supporting the team with their busy workload. She lives in Cheltenham, England and used to work for an internet bank. She did her PhD in Parapsychology studying ghost and poltergeist experiences, but hopes that won’t be needed too often in this role!
Ibrahim M. Celik
Marketing Manager
Pelgrane Press’s marketing manager and crowdfunding specialist. With over two decades of experience, he connects tabletop RPGs with players through effective campaigns, community building, and creative strategy.
Freelancers
Kevin Kulp
Writer
Adam Gauntlett
Writer
Steve Dempsey
Writer
Notable Steve, Steve Dempsey is an ancient foundational relic of the company, freelancer and our number one Pelgrane GM.
Jérôme Huguenin
artist / layout designer
Jérôme created the look of Trail of Cthulhu, Mutant City Blues and the first editions of Fear Itself and The Esoterorrists, doing all the illustrations. He also provided artwork for this website. He has worked extensively in the French RPG industry and has worked on the French version of the Dying Earth RPG. More recently he has created interior and cover art for Trail of Cthulhu releases like Out of the Woods, Soldiers of Pen and Ink as well as the Cthulhu Confidential cover. See his portfolio and blog.
Jen McCleary
artist / layout designer
Christian Knutsson
artist / layout designer
Aileen Miles
artist / layout designer
Rich Longmore
artist
Pelgranistas Emeritus

Sasha Bilton
co-founder
Sasha co-founded the company with Simon. Sasha is the company enthusiast and black labrador (not the depressed type).

John Clayton
webmaster
John (Detective) Clayton is the resident geek in the basement, taking care of all things webmasterly, administratorly and other such words that probably don’t exist ending in ‘ly’. From his basement located in the far, far north of the UK, he writes code. Maybe it keeps the world running, maybe not. Are you willing to take that risk? If you have a problem with your website and no-one else can help you, look for him. You can also read his ramblings at Files and Records.

Paula Dempsey
Columnist / Writer
She came, she saw, she walked off with an ENnie. Occasional columnist with Page XX as Mystic Moo, she is the author of The Book of the Smoke

The Dying Earth Team
Writers
The Dying Earth was supported by the efforts of the excellent Jim Webster, editor of XPS and freelance writer and Ian Thomson, prolific one-man PDF factory. David Thomas wrote and edited much material and added much needed mockery of pretension.

Chris Huth
Artist / Layout designer
Chris is responsible for the layout design of many of our core books, such as 13th Age, The Gaean Reach, Lorefinder, and Night’s Black Agents.

Will Jobst
publishing assistant
Will is our publishing assistant, data-getter, and Johnny-on-the-spot. Based in Boston, Will can be found gleefully filling spreadsheets, making digital products accessible for millennials (technically Gen Z’s, he says), and anything Cat or Simon ask.

Beth Lewis
Pelgrane Emeritus
Former full-timer and Pelgrane Emeritus, Beth has a background in academic publishing so, naturally, RPGs were the next logical career step. She has moved on to Titan Books, where she is carving out an empire, and she deigns to assist us on occasion. She plays a vicious drow in 13th Age called Eyes and a half’lin scoundrel, Cactus Kate.

Noah Lloyd
Publishing Assistant
Former Ph.D candidate in eighteenth-century English literature in an east coast USA college, Noah was a production assistant, and balanced his responsibilities at Pelgrane with both teaching and dissertating (which he claims, yes, is actually a verb, though maybe only in academia).

Wade Rockett
Writer
Wade was Pelgrane’s Seattle-based community relations and marketing person—a role he attained by, in his words, “being one of the few PR people whom game designers know and can tolerate.” He’s also a game designer, writer, and editor whose credits include Temple of the Sun Cabal, Crown of Axis, and the award-winning 13th Age Game Master’s Screen & Resource Book.

Graham Walmsley
Writer
Graham is the author of The Dying of St Margaret’s and The Watchers In The Sky, two bleak Purist Trail of Cthulhu scenarios, as well as Cthulhu Apocalypse. Aside from working for Pelgrane Press, he has published Play Unsafe, a guide to using storytelling and improvisation in games, Cthulhu Lite, and the murder mystery game A Taste For Murder

Sadhbh Warren
Project Manager
Sadhbh was a part-time Project Manager and set up Pelgrane’s Code of Ethics and Professional Conduct and internal grievance procedures. She enjoys colour-coded to-do lists a little too much and tends to THINK IN CAPS when excited. Her name is pronounced Sive like five, and she is super-excited about meeting people at conventions.