A Swords of the Serpentine Midwinter Plot Hook By Kevin Kulp Some holidays you look forward to, and some holidays you want to avoid. Iceknock is a whole lot of both. Iceknock doesn’t happen every year. It has to be cold in Eversink. REALLY cold. Cold enough to freeze the saltwater harbor, cold enough to […]
Tag Archives: Swords of the Serpentine
By Kevin Kulp This is the 12th in our series on non-human heroes which has so far covered the spider-like Arakene, the toad-like Chuggut,the Considerata (humans whose souls are contractually linked to gods), Constructs, the fungal Drowned, fey Hidden Folk, Intelligent Animals, Merfolk, Unsleeping Advisors (secret undead), and the actual Serpentine. This month’s Ancestry is […]
By Kevin Kulp This is the 11th in our series on non-human heroes which has so far covered the spider-like Arakene, the Considerata (humans whose souls are contractually linked to gods), Constructs, the fungal Drowned, fey Hidden Folk, Intelligent Animals, Merfolk, Unsleeping Advisors (secret undead), and the actual Serpentine. This month’s Ancestry is inspired by […]
By Kevin Kulp
This is the 12th in our series on non-human heroes in Swords of the Serpentine. Unlike the previous entries, which could easily fit into Eversink without fundamentally changing the nature of the city, this entry on Forest Elves is only recommended for use if you want to use the SotS rules to power a high fantasy game. Characters like Forest Elves don’t fit into most swords and sorcery settings, so make sure you want a higher-fantasy feel to your campaign before you use these.
By Kevin Kulp The problem with a sinking city is all those sub-basements. Things set up shop down there, turning your great-great-grandmother’s long-forgotten ballroom into their personal lair. You’d never know if you didn’t find the burrowed tunnels… and if your friends didn’t keep disappearing. Eversink, it turns out, occasionally has a ghoul problem. The […]
By Kevin Kulp This is the ninth in our series on non-human heroes which has so far covered the Serpentine, the spider-like Arakene, the Considerata (humans whose souls are contractually linked to gods), Constructs, the fungal Drowned, fey Hidden Folk, Intelligent Animals, and Unsleeping Advisors (secret undead). The city of Eversink borders both river and sea, […]
I was about to write up an article about the weird, quasi-Venician city of Tyros Ashem in the upcoming Paragon Blade setting, but we’ve also got the weird quasi-Venician city of Eversink in Swords of the Serpentine, and the less-Venician-but-even-weirder city of Drakkenhall in 13th Age (doge? No, no, Dragon), which triggered two thoughts in […]
By Kevin Kulp This is the eighth in our series on non-human heroes which has so far covered the spider-like Arakene, the Considerata (humans whose souls are contractually linked to gods), Constructs, the fungal Drowned, fey Hidden Folk, Intelligent Animals, and Unsleeping Advisors (secret undead). This month’s Ancestry is inspired by the Conan story The God […]
By Kevin Kulp This is the seventh in our series on non-human heroes which has so far covered the spider-like Arakene, the Considerata (humans whose souls are contractually linked to gods), Constructs, the fungal Drowned, Intelligent Animals, and Unsleeping Advisors (secret undead). This month’s Ancestry is inspired by cobbler elves, house elves, Icelandic legends, and tiny […]
by Kevin Kulp Eversink is a city of shimmering festivals, holidays and raucous celebration. The city is alive and alight during holidays, often flooded with food and festivity (and actual water, considering the irritating local tide table). Here are a few of the better-known holidays and celebrations. Scouring Day (civic, popular) Eversink’s narrower canals tend […]