Here’s another installment of the new kin powers from 13th Age 2E. If you played using the original core book, you probably noticed that wood elves rocked. That presented a challenge which we did not tackle in the Alpha Playtest Packet. Here’s what’s coming in the 2E Beta Playtest Packet in a few weeks Wood […]
Tag Archives: Rob Heinsoo
(art by McConnell & Moyer) Each of the common kin have at least three kin powers in 13th Age 2E. Our third preview of kin powers from the in-progress Beta playtest packet is for the elves who call themselves the silver folk, known as drow by their enemies. (You can find the human kin powers […]
By Rob Heinsoo; art by Rich Longmore Here’s the second of the kin power lists from the in-progress work on the Beta playtest packet of 13th Age 2E. (The first article, for us humans, is here.) When there’s already a good choice like that’s your best shot, it can be a challenge to come up […]
Happy Friday the 13th! We’re working hard on the Beta playtest packet of 13th Age 2E. Mostly we want to reveal the changes all at once, but here’s something fun from 2E that you can use in any 13th Age game: the new kin powers! We’ll run one kin a week for the next few […]
We mentioned in our previous post that the key features of 13th Age 2e are as follows: Backwards compatible with ten years of support books. Better options for class talents, powers, and spells. Each class gets 2+ additional pages of new talents, feats, powers, and spells. Improved icon relationships. More flexible handling of kin/ancestry abilities […]
The rumours are true – a second edition of 13th Age will be coming to Kickstarter in 2023! Work on the new edition has already begun, and you can sign up to playtest the new edition by emailing Rob at 13thAgePlaytest@gmail.com. Here are the key features of 13th Age 2e: Backwards compatible with ten years […]
Due to popular demand, we’re excited to release the 13th Age Quickstart Rules! This quickstart document includes the rules and advice you’ll need to run or play a game or three of 13th Age Roleplaying Game. You’ll also need a couple of other things: an introductory adventure, pre-generated characters, and some d20s, d8s, and other […]
Crown of Axis The arena officially opens in a month! In the next Page XX, you’ll have the opportunity to purchase Wade Rockett’s PDF-only intro adventure. It’s in the middle of layout now and has been slotted into the schedule as Pelgrane’s March 1st release. Until then we leave you with Simone Bannach’s illo of […]
When asked for his top GMing tip, Rob would normally make a Faustian bargain. Instead he reaches for a technique he has adopted relatively late in his d20-rolling career. 13th Age combines the best parts of traditional d20-rolling fantasy gaming with new story-focused rules, designed so you can run the kind of game you most […]
Beat the scores of our top single or team contestants as our Virtual Pub Quiz unleashes fiendish questions from Robin D. Laws, Kenneth Hite, Rob Heinsoo, Gareth Ryder-Hanrahan, Cat Tobin, and Wade Rockett. Is that dolphin charismatic or sinister? Grab a glass, virtual or actual, and find out.