In the latest episode of their gold-stuffed podcast, Ken and Robin talk mystery scenario structure, places with many biomes, Eames propaganda, and the Fenn treasure.
Live at Gen Con, Ken and Robin talk about the mystical confluence of Elvis, Ben Franklin, and zombies, plus harissa, fancy liquor labeling, our nemeses, and what the hamsters and guinea pigs are really up to.
In the latest episode of their treasure-seeking, door-bashing podcast, Ken and Robin talk dungeon scenario design, Albert Einstein on tour, game designer Emily Cambias, and Durek Verrett.
“Labyrinthine complexity, involving curiously irregular differences in floor levels, characterised the entire arrangement; and we should certainly have been lost at the very outset but for the trail of torn paper left behind us.” — At the Mountains of Madness You may have heard whispers in the aether, or seen faint shimmerings on the tablets […]
Pelgrane Press, one of the UK’s leading publishers of RPGs, are currently recruiting for a Project Editor to work remotely on their RPG production. The successful candidate will work with Pelgrane management on the key books on Pelgrane’s growing list of core titles and supplements from conception to delivery. They will be responsible for managing […]
In the latest episode of their series-finishing, series-starting podcast, Ken and Robin talk Robin’s new scenario structure book, empty tombs at Exeter Cathedral, the thrilling conclusion of SF cinema essentials, and Ken’s meeting with Lech Walesa.
In the latest episode of their ever youthful podcast, Ken and Robin talk stealth obstacles that don’t kill the plot, swords & sorcery novelist Howard Andew Jones, homicide detective Wendy Darling, and Isaac Newton’s alchemy.
In their latest episode of their candy-demanding podcast, Ken and Robin talk attendance-based plotting, additions to their food repertoires, SF cinema of the early 2010s, and Gef the Mongoose.
Intense drama. Hilarious comedy. And you are the sole protagonist. First Edition is the game of personal storytelling for one player and one GM. Incorporating new rules by GUMSHOE One-2-One and DramaSystem designer Robin D. Laws, First Edition features an accessible framework for creating compelling solo protagonist narratives. This core rulebook also includes eleven innovative […]