In the latest episode of their lemon-squeezy podcast, Ken and Robin talk Ease vs Mastery in rpg design, TE Lawrence & Robert Graves, streams of SF illustration, and a Theosophist retirement community.
In the latest episode of their spritely podcast, Ken and Robin talk handling cost in rpg design, Chicago’s Midway Gardens, the changing face of festival circuit cinema, and time machining Japan’s WWII A-bomb.
A foe for The Esoterrorists / Fear Itself Border Dwellers break through from the Outer Dark into our reality after scenting the psychic spoor of groups in conflict. The dispute that draws them could be between adjacent communities, or between factions in a single town. A Border Dweller can turn any collective resentment into the […]
In the latest episode of their entirely surpelagic podcast, Ken and Robin talk simulation vs. emulation, dark fish, the Queen in Yellow, and the Brazilian vampire UFOs known as chupas.
Few suspect that the McMichael Gallery of Canadian Art, nestled in formerly bucolic, now exurban, Kleinburg Ontario, houses a forbidden eldritch wing that can be entered only when the stars are right. I myself had no idea until an anonymous informant slipped me these electronic images. Having shared them previously on social media, with only […]
In the latest episode of their always on-point podcast, Ken and Robin talk sorta Gen Con, kinda TIFF, applicability in game design, and what steampunks might encounter in 1870s Romania.
In the latest episode of their Edwardian-shocking podcast, Ken and Robin talk power in rpg design, Lady Idina Sackville, magicians as criminal henchmen, and Ken’s Providence bookshelf.
The Dracula Dossier Director’s Handbook (DH) covers the present-day Legacies of the main members of the Crew of Light – Billie Harker, Tabitha Holmwood, Thad Morris and the rest, the descendants of the original group who battled Dracula. However, Dracula Unredacted reveals the existence of several other members of this fellowship who, for reasons sinister […]
In the latest episode of their thoroughly cetaceous podcast, Ken and Robin talk robustness in RPG design, the whale sculpture that prevented a train crash, folk horror scenarios that don’t repeat The Wicker Man, and mystical psychologist Claudio Naranjo.
When your Ashen Stars characters next seek a person, piece of information, or illicit technology, place the object of their search in the fleet of the Asteroid Pirates. These rough-edged survivors of the post-War Bleed seek their fortunes in ships whose hulls are part alloy, part hollowed-out microplanetoid. Arrayed together, aided by sophisticated wavelength spoofers, […]