A blurry photograph of the room where the investigators found the tome. Shadow shapes that might be the result of a double exposure or some damage to the photographic plate are visible, as if the room is haunted. Photography coupled with Chemistry might replicate the experiment and yield more information. The binding of the book […]
Tag Archives: Trail of Cthulhu
In most mysteries, the investigator’s discovery of the crime restores the world to rights. The detective figures out that the butler did it, and the police arrest the murderer. The crime and its cover-up are an aberration, and uncovering them means the laws and morality of wider society can reassert themselves. The Cthulhu Mythos doesn’t […]
For the last, er, twenty-five years or so, I’ve run a Cthulhu game every year at Warpcon. In recent years, they’ve been playtests or first drafts of material intended for publication – scenarios like A Cigarette, a Blindfold and You or, for that matter, Cthulhu City began life as con scenarios. But the early scenarios […]
In the latest episode of their heavily armored podcast, Ken and Robin talk Magnum P.I. in Trail of Cthulhu, J-M & Trish deFoggi, a well-preserved dinosaur, and the wars of 1675.
by Tony Williams (you can download a crib sheet here for this variant rule). Here is a suggested rule variant for Trail of Cthulhu to make the dance towards insanity more peripatetic. I wanted to bring the sense of teetering over the abyss of insanity more to the fore. One false step and your investigator would […]
An alien being for Trail of Cthulhu In the impossibly ancient past, mental energy beings known as the Yithians held dominion over the world, occupying the bodies of cone-shaped non-humanoids native to the earth. To manage their authoritarian regime, they engineered a number of sapient servitor species. Many eventually rebelled against their creators, but one […]
In Episode 480 of Ken and Robin Talk About Stuff, we used the essential elements of Mythos deities to create a new dread entity, Qotha-Nhur’rin, the Destruction at the Heart of Creation. Here she is, in Trail of Cthulhu Mythos god format. “Everything was horribly damp and bedewed, and I thought I saw an […]
In Episode 478 of Ken and Robin Talk About Stuff, we laid out the common elements of Cthulhu Mythos deities. For posterity and ease of searching, here’s the list of necessary ingredients we arrived at. Cosmic Scale: The entity’s existence is not localized to a single culture or for that matter to one planet. Instead […]
“Surrealism is meant for me, because I am a pretty realistic person but don’t like all I see. So I dream that it is changed. Then I change it to the way I want it. It is almost always pretty real. Only mystery and fantasy have been added. All foolishness has been taken out. It […]
Sense Trouble’s an unusual General Ability – it’s called for by the Keeper, not the players, and it gives information instead of accomplishing a task (even if the only information it gives is “Agh! Run away!”, which, to be fair, is highly useful in a Cthulhu game). It’s hard to know how much Sense Trouble […]