Category Archives: General

13th Sage: Siege Breaker, a Make Your Own Luck Spinoff Adventure

The Free RPG Day adventure Make Your Own Luck was the first published 13th Age adventure I ever ran. (Well, not counting The Wreck of Volund’s Glory, which I wrote!) I love how much it does within the confined space of a city under siege, and I come back to it again and again—incorporating it […]

13th Sage: Cursed Pirate Treasure

So ye seek the lost treasure of Karrag Voraldo, do ye? There’s a tale about Voraldo told in the taverns of Shadow Port that ye should know, then. They say that during the Age of Corsairs he was a trusted lieutenant of the King of Corsairs himself, until greed overcame him. He began lying to […]

13th Age: The Register of Foreboding Constellations

By Julian Kay As penned by Viriel Pyrolea, newly appointed Imperial Astrologer, formerly an esteemed seer of Lightwood, now doing penance service for spurring theft and piracy along the Spray. The foreboding register consists of stars seen as hostile to imperial interests. Those that adorn themselves in raiment or accessories showing the foreboding constellations make […]

Call of Chicago: Mulholland vs. Messing

“Man should not know the future. Such knowledge can be fatal.” — attributed to Wolf Messing In 1977, researchers Victor Marchetti and John D. Marks uncovered evidence in the accidentally unshredded MK-ULTRA files that the CIA had hired the stage magician John Mulholland as a consultant. After decades of further research, and the fortuitous discovery […]

13th Sage: Running the Siege in Make Your Own Luck

The Free RPG Day adventure Make Your Own Luck (get it here!) begins with an army of trolls and goblins besieging the town of Harrowdale. As written, the siege is a jumping-off point that gives the events in the adventure context. If you want to explore the ongoing tension and danger of defending a town […]

13th Sage: How to Create an Adventure Using a PC’s Background

In the 13th Age Facebook group, a new GM asked for good examples of PC backgrounds. I offered some, but couldn’t help also giving advice on what makes a good background. (It’s one of my favorite mechanics in the game.) I said that a good background doesn’t just outline your character’s backstory in three or […]

Call of Chicago: Liam Tobin, Spymaster

“Tall, gaunt, cynical, with tragic eyes … like a man who had seen the inside of hell.” — description of Liam Tobin by IRA mole David Neligan Michael Collins, the George Washington of Ireland, picked a 23-year-old man named Liam Tobin to be his spymaster. If I were related to George Washington’s spymaster, I’d never […]

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