Category Archives: Trail of Cthulhu

Announcing: Trail of Cthulhu 2nd Edition!

“Labyrinthine complexity, involving curiously irregular differences in floor levels, characterised the entire arrangement; and we should certainly have been lost at the very outset but for the trail of torn paper left behind us.” — At the Mountains of Madness You may have heard whispers in the aether, or seen faint shimmerings on the tablets […]

Thirteen Things Tucked Into That Grimoire

A blurry photograph of the room where the investigators found the tome. Shadow shapes that might be the result of a double exposure or some damage to the photographic plate are visible, as if the room is haunted. Photography coupled with Chemistry might replicate the experiment and yield more information. The binding of the book […]

The Mystery & The Problem

In most mysteries, the investigator’s discovery of the crime restores the world to rights. The detective figures out that the butler did it, and the police arrest the murderer. The crime and its cover-up are an aberration, and uncovering them means the laws and morality of wider society can reassert themselves. The Cthulhu Mythos doesn’t […]

A Reappraisal of Th’rygh

For the last, er, twenty-five years or so, I’ve run a Cthulhu game every year at Warpcon. In recent years, they’ve been playtests or first drafts of material intended for publication – scenarios like A Cigarette, a Blindfold and You or, for that matter, Cthulhu City began life as con scenarios. But the early scenarios […]

My Sanity Is False! Or How I Learned To Stop Worrying And Love Cthulhu

by Tony Williams (you can download a crib sheet here for this variant rule). Here is a suggested rule variant for Trail of Cthulhu to make the dance towards insanity more peripatetic. I wanted to bring the sense of teetering over the abyss of insanity more to the fore. One false step and your investigator would […]

Restorers of Pnakotus

An alien being for Trail of Cthulhu In the impossibly ancient past, mental energy beings known as the Yithians held dominion over the world, occupying the bodies of cone-shaped non-humanoids native to the earth. To manage their authoritarian regime, they engineered a number of sapient servitor species. Many eventually rebelled against their creators, but one […]

Qotha-Nhur’rin

  In Episode 480 of Ken and Robin Talk About Stuff, we used the essential elements of Mythos deities to create a new dread entity, Qotha-Nhur’rin, the Destruction at the Heart of Creation. Here she is, in Trail of Cthulhu Mythos god format. “Everything was horribly damp and bedewed, and I thought I saw an […]

Ken and Robin’s Essential Elements of a Mythos God

In Episode 478 of Ken and Robin Talk About Stuff, we laid out the common elements of Cthulhu Mythos deities. For posterity and ease of searching, here’s the list of necessary ingredients we arrived at. Cosmic Scale: The entity’s existence is not localized to a single culture or for that matter to one planet. Instead […]

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