by Jay Godden, edited by Isaac Rolfe and Rob Heinsoo, art by Aaron McConnell Read the introductory post here. When the Terrible Emperor was overthrown by the first monks, there were many spoils of war. Wanting to avoid the sort of consolidation of power that this Emperor represented, the monks split up the most potent […]
Tag Archives: Jay Godden
by Jay Godden, edited by Isaac Rolfe and Rob Heinsoo, art by Roena I. Rosenberger Read the introductory post here. In crypts within Imperial walls, setting up the rituals necessary to create vampires that are anything other than slathering, bloodlusting monsters is very difficult. Most of the calculating vampire nobles working for the Lich King […]
by Jay Godden, edited by Isaac Rolfe and Rob Heinsoo, art by Aaron McConnell & Lee Moyer Read the introductory post here. These items were taken on a quest by a Knight of a past age. The Emperor’s Winter Court was interrupted by a creature from out of the depths of the Wild Wood. Similar […]
by Jay Godden, editing by Isaac Rolfe and Rob Heinsoo, art by Tangmo Cecchini) Introduced in Loot Harder, by ASH LAW, magic item sets can help to enhance some of the storytelling potential of magic items. Even in a game like 13th Age where magic items are limited by level and by chakra, by epic […]
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