“The more Zamacona studied these things, the more apprehensive about the future he became; because he saw that the omnipresent moral and intellectual disintegration was a tremendously deep-seated and ominously accelerating movement.” —“The Mound” Outside his early Dunsanian works, and the anomalous “The Tree,” Lovecraft sets his stories in his own time, his own […]
Tag Archives: Trail of Cthulhu 2e
A few backers have asked why Trail 2nd Edition sticks to the old GUMSHOE method of having point Spends for each individual investigative ability, instead of switching to the Pushes used in the Yellow King/GUMSHOE One-2-One and Mutant City Blues. There’s no standalone GUMSHOE rules engine – each game takes the precepts and techniques and […]
by Gareth Ryder-Hanrahan At Gencon 2023, we proudly announced the advent of Trail of Cthulhu 2nd edition. We also, perhaps foolishly, intimated it would be crowdfunding in November. This is, as you have doubtless discerned already, not the case. We’re currently planning a crowdfunding campaign for March of next year. As of this writing, we’ve […]
“Labyrinthine complexity, involving curiously irregular differences in floor levels, characterised the entire arrangement; and we should certainly have been lost at the very outset but for the trail of torn paper left behind us.” — At the Mountains of Madness You may have heard whispers in the aether, or seen faint shimmerings on the tablets […]