November Playtesting

The Justice Trade

System: Ashen Stars

Author: Bill White (Castle Bravo, Big Hoodoo)

Duration: 1-3 sessions

Deadline: 30th January

Description: The lasers are contracted to investigate the disappearance of theWindermere, a ship belonging to a weathly balla philanthropist but the ship holds some terrifying secrets. Will the bigcreds be worth the risk?

 

Dead Horse Corner

System: Trail of Cthulhu

Author: Adam Gauntlett (Flying Coffins, Sisters of Sorrow)

Duration: 1-2 sessions

Deadline: 30th January

Description: Formerly titled ‘A Better Hole’. The investigators discover that a trench which ought to have been occupied by their fellow soldiers has been abandoned. Twenty men vanished without a trace, food still on the table and coffee cooling in their mugs.  Was it an enemy attack or something altogether more sinister?

 

The Final Revelation

System: Trail of Cthulhu

Author: Scott Dorwood & Graham Walmsley

Duration: 2-4 sessions

Deadline: 30th January 2013

Description: This is the campaign frame for Graham Walmsley’s four Purist Adventures, The Dying of St Margaret’s, Watchers in the Sky, Dance in the Blood, The Rending Box. A group of Investigators has come together in the cellar of Jacobs Books, an occult bookshop in London’s West End, to try to piece together the details of what they believe to be a threat to humanity. They call themselves The Friday Group, as they meet on Friday evenings. Each of them has encountered maddening hints which no one else believes, and they are trying to discover how the threat can be combatted. This will lead them to see how others have uncovered aspects of the truth about the fate of the world, taking the form of the Purist Adventures.

 

Cthulhu Apocalypse: Slaves of the Green Man

System: Trail of Cthulhu

Author: Gareth Hanrahan & Graham Walmsley

Duration: 2-4 sessions

Deadline: 30th January 2013

Description: These three scenarios comprise the second quarter of the Cthulhu Apocalypse campaign and pick up three years after the final part of The Dead White World. It is now the summer of 1939. The decision that the characters made at the end of The Dead White World continues to haunt England. Horrors now stalk the empty and overgrown streets of the civilisation that once existed here. The passage of three long, strange years has transformed the world into an unrecognisable landscape of horrors

 

If you are interested any of these games, please email me with the game you wish to playtest in the subject line.

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