The last edition of See Page XX was filled with so much excitement around the launch of the GUMSHOE Community Content program (ICYMI, find all the details here), but that pales into insignificance compared to this month, and the launch of the Yellow King RPG! We’re proud of how slick and elegantly it’s turned out – thanks in large part to Christian Knutsson’s effortless design – and we’re so glad to be finally able to share it with the world. Pick it up on its own, or in a discounted bundle with city sourcebook Absinthe in Carcosa and Robin’s latest novel, The Missing and the Lost.
- The Yellow King RPG – Four full-colour 6″ x 9″ hardback books in a slipcase, with accompanying GM screen. The dread horror of Robert Chambers’ King in Yellow stories take RPG form, confronting your players with an epic journey across four Carcosan-drenched time periods.
- Absinthe in Carcosa – An 8.5″ x 11″, full-colour hardback, this indispensable city guide for The Yellow King Roleplaying Game is yoked together from travelogues, newspapers, and the disquieting ephemera of the occult tradition.
- The Missing and the Lost – A thrilling, thought-provoking novel, which can be read as a mystery of a dread-drenched alternate reality, or use it as a model for The Yellow King Roleplaying Game when you play its Aftermath setting.
- The GUMSHOE Community program – Create your own adventures, ships, planets, and much more for the Ashen Stars setting!
- 5e conversion – Eyes of the Stone Thief – Two levels of Gareth Ryder-Hanrahan’s 13th Age megadungeon Eyes of the Stone Thief campaign, converted to D&D 5th edition rules
- Mutant City Blues 2nd Edition – Pre-order the updated and expanded mutant-powered police procedural GUMSHOE game, and get the final PDF now.
- Even Death Can Die – Pre-order this adventure collection for Cthulhu Confidential and get the pre-edit draft PDF now.
- View from the Pelgrane’s Nest – Cat Tobin with what’s new in the Nest.
- See P. XX: Library of Marvels – Robin D. Laws writes up Lucien Chamuel, an alchemical supply vendor and occult publisher who your Yellow King RPG PCs might run into.
- Call of Chicago: The Best Dagger Is A Better Cloak – Kenneth Hite with a quick rundown of the developments in CIA disguise tech between 1971 and 1981 for your Night’s Black Agents or The Fall of DELTA GREEN game.
- New Legacies (1) – The Director’s Handbook covers the descendants of the original Dracula hunters. Gareth Ryder-Hanrahan looks at the present-day heir of excised character Kate Reed.
- Tips for adapting any scenario to the GUMSHOE One-2-One system – Jason Morgan goes through his process for converting adventures
- Terrors Nextdoor – Stuck for ordinary fear to escalate into horror territory? Robin D. Laws recommends checking out the Twitter account @bestofnextdoor, which highlights the oddest and funniest posts from the Next Door social media platform.
- FINEST EFFECTS: Military Escorts – Cropped from the massive horror of The Borellus Connection, this Handler-eyes-only article gives alternate entry vectors to operations for your players
- Trust – Adam Gauntlett looks at how the Trust mechanic works in Night’s Black Agents play
- Introduction to Noah – Noah Lloyd joins the team for a short time as a Production Apprentice. Mwah hah hah.
- The GUMSHOE SRD – Now updated to include GUMSHOE One-2-One and QuickShock
- February playtesting – Playtest one of the four adventures for Black Star Magic, the upcoming book of Carcosan magic for The Yellow King RPG
- 13th Sage: Thoughts on a Mythic Viking Campaign – Inpsired by chat on the Facebook 13th Age RPG Group, Wade Rockett on how he’d do 13th Age in the mythic North
- The Iconic podcast has made it into their third season! You can listen to the most recent episodes here:
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