Both Paris and The Wars feature General Kits: prepackaged sets of General Ability scores, so a player can just grab a General Kit, pair it with an Investigative Kit, and quickly come up with a character’s ability ratings. The other two settings, Aftermath and This Is Normal Now don’t include General Kits, on the assumption that by the time the average Yellow King campaign reaches the third or fourth sequence, the players are familiar enough with the rules to dispense with them.
However, if you’re running a one-shot in either setting, or you need an extra character in a hurry, or (and I speak from deep personal experience) your players are astoundingly lazy, here are some quick General Kits for Aftermath and This Is Normal Now.
In both cases, they’re designed for Horror, not Occult Adventure.
Aftermath
If you’re playing in Occult Adventure style, then add 2 points to Composure, Fighting and Insurgency in each kit.
Agitator
You inspired people to rise up against the Castaigne regime with speeches, essays, and acts of public defiance.
Athletics 1
Composure 6
Driving 1
Fighting 2
First Aid 0
Health 4
Insurgency 6
Mechanics 6
Morale 6
Network 6
Politics 6
Preparedness 0
Sense Trouble 1
Sneaking 1
Bruiser
You took the fighting to the streets, battling the Castaignes and their monsters and lackeys up close.
Athletics 4
Composure 6
Driving 2
Fighting 6
First Aid 2
Health 6
Insurgency 4
Mechanics 0
Morale 2
Network 4
Politics 2
Preparedness 2
Sense Trouble 4
Sneaking 2
Cell Leader
You were an organiser and co-ordinator during the insurgency, planning attacks to destabilise the regime.
Athletics 2
Composure 6
Driving 2
Fighting 4
First Aid 2
Health 2
Insurgency 6
Mechanics 2
Morale 4
Network 6
Politics 6
Preparedness 2
Sense Trouble 1
Sneaking 1
Fixer
You knew how to get things done, how to find necessities on the black market, how to scrounge and survive long enough to bring the regime down.
Athletics 2
Composure 6
Driving 4
Fighting 2
First Aid 6
Health 4
Insurgency 3
Mechanics 6
Morale 0
Network 2
Politics 3
Preparedness 6
Sense Trouble 1
Sneaking 1
Ghost
They never caught you. They never even suspected you, until it was too late. You struck from the shadows, terrorising the monsters like they terrorised ordinary people.
Athletics 4
Composure 8
Driving 2
Fighting 4
First Aid 0
Health 6
Insurgency 4
Mechanics 2
Morale 0
Network 0
Politics 2
Preparedness 2
Sense Trouble 6
Sneaking 6
Mask-Wearer
You concealed your true intentions beneath a mask of flesh, and hid your support for the insurgency from your superiors in the regime. You held a position of influence or importance in the Castaigne apparatus – until you finally revealed yourself to be an insurgent.
Athletics 2
Composure 8
Driving 4
Fighting 2
First Aid 0
Health 4
Insurgency 4
Mechanics 0
Morale 2
Network 4
Politics 6
Preparedness 2
Sense Trouble 4
Sneaking 4
Saboteur
You struck against the regime with carefully targeted acts of sabotage and destruction.
Athletics 2
Composure 6
Driving 2
Fighting 4
First Aid 0
Health 4
Insurgency 8
Mechanics 6
Morale 2
Network 2
Politics 2
Preparedness 4
Sense Trouble 2
Sneaking 2
Smuggler
You ran the ratlines and the underground supply chain, smuggling weapons or vital information or even people past the regime’s security checkpoints.
Athletics 6
Composure 6
Driving 4
Fighting 2
First Aid 0
Health 4
Insurgency 4
Mechanics 4
Morale 0
Network 4
Politics 2
Preparedness 4
Sense Trouble 2
Sneaking 4
Wheelman
You were a getaway driver, escaping Castaigne pursuers on the highways of America.
Athletics 2
Composure 6
Driving 8
Fighting 4
First Aid 0
Health 4
Insurgency 2
Mechanics 4
Morale 2
Network 4
Politics 4
Preparedness 2
Sense Trouble 2
Sneaking 2
This Is Normal Now
If you’re playing in Occult Adventure style, then add 2 points to Fighting and Health in each kit.
Gym Enthusiast
You have capital-O Opinions about Crossfit.
Athletics 6
Composure 8
Driving 2
Fighting 4
First Aid 2
Health 6
Mechanics 4
Preparedness 2
Sense Trouble 2
Sneaking 0
Haunter of the Coffee Shop
Or the bar. You like to chat and make connections.
Athletics 4
Composure 7
Driving 2
Fighting 2
First Aid 2
Health 4
Mechanics 2
Preparedness 4
Sense Trouble 5
Sneaking 4
Handy with a Drill
You’ve got a toolbox full of bits and pieces, and a workspace full of unfinished projects.
Athletics 4
Composure 9
Driving 2
Fighting 3
First Aid 2
Health 4
Mechanics 6
Preparedness 6
Sense Trouble 0
Sneaking 0
Gets Into Trouble
Maybe you don’t mean to get into scraps. Maybe you go looking for fights. Either way, you’ve seen more than your share of trouble.
Athletics 6
Composure 7
Driving 2
Fighting 6
First Aid 0
Health 5
Mechanics 2
Preparedness 2
Sense Trouble 1
Sneaking 5
Petrol Head
You’ve got a car, and are very enthusiastic about this. You probably make some extra cash on the side using a rideshare app.
Athletics 2
Composure 8
Driving 8
Fighting 2
First Aid 0
Health 4
Mechanics 6
Preparedness 2
Sense Trouble 2
Sneaking 2
Way Too Online
Distressing Notification: Your screentime exceeded 24 hours/day for most of the last week.
Athletics 2
Composure 7
Driving 2
Fighting 2
First Aid 4
Health 4
Mechanics 3
Preparedness 5
Sense Trouble 4
Sneaking 3
Good In A Crisis
When someone has a breakdown or a breakup, you’re the one they call.
Athletics 2
Composure 9
Driving 2
Fighting 3
First Aid 7
Health 4
Mechanics 2
Preparedness 5
Sense Trouble 2
Sneaking 0
Runner-Up All Rounder
You’re pretty ok at most things, but don’t stand out in any field. Quiet competence, it’s the way to go.
Athletics 4
Composure 7
Driving 3
Fighting 4
First Aid 2
Health 4
Mechanics 3
Preparedness 3
Sense Trouble 3
Sneaking 3