Author Archives: Robin Laws

See P. XX: What’s Changed In GUMSHOE One-2-One

a column about roleplaying by Robin D. Laws The release date for Cthulhu Confidential, flagship product of the GUMSHOE One-2-One game, creeps up on us daily. For International Pelgrane Day, I ran its intro scenario for gamer and science TV presenter Marty Jopson, which you can check out here. This mystery features one of our […]

Stability Disadvantages

A rules option for GUMSHOE horror games In situations where a Sense Trouble test might reveal the presence of danger from an otherworldly or eerie source, offer the players a chance to pay a price later in exchange for a benefit now. One player gets an automatic success at a Sense Trouble test by agreeing […]

See P XX: Beyond the Wall of Shared Narration

A column about roleplaying by Robin D. Laws Over the years I’ve occasionally been asked, most often by Simon, how GUMSHOE and player narrative control might work together. My answer has always been the same—uh, they kinda mostly don’t. GUMSHOE assumes that the solution to the mysteries the PCs investigate remains fixed once established in […]

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