a column about roleplaying by Robin D. Laws The release date for Cthulhu Confidential, flagship product of the GUMSHOE One-2-One game, creeps up on us daily. For International Pelgrane Day, I ran its intro scenario for gamer and science TV presenter Marty Jopson, which you can check out here. This mystery features one of our […]
Author Archives: Robin Laws
In the latest episode of their rocket-launching, bell bottom-wearing podcast, Ken and Robin talk 70s NASA, election wrap, Darcy Ross and Sybil.
In the latest episode of their award-winning podcast, Ken and Robin talk scarier Cthulhu, Chicago fim fest, commentary beats, and Timothy Pickering.
A rules option for GUMSHOE horror games In situations where a Sense Trouble test might reveal the presence of danger from an otherworldly or eerie source, offer the players a chance to pay a price later in exchange for a benefit now. One player gets an automatic success at a Sense Trouble test by agreeing […]
In the latest episode of their eponymous podcast, Ken and Robin talk about mythic-level play, Ken’s latest book raid and Death Spiral, the segment that is also a game.
In the latest episode of their down-to-the-wire, guaranteed unskewed podcast, Ken and Robin talk Tour de Lovecraft, rigged votes, Sandy Petersen and Dracula’s alchemy.
A column about roleplaying by Robin D. Laws Over the years I’ve occasionally been asked, most often by Simon, how GUMSHOE and player narrative control might work together. My answer has always been the same—uh, they kinda mostly don’t. GUMSHOE assumes that the solution to the mysteries the PCs investigate remains fixed once established in […]
In the latest episode of their globe-trotting podcast, Ken and Robin talk TimeWatch settings, THE KRAKEN, and the Lovecraft film fest.
