Concept art for 13th Age interior. This art is intentionally different to the icon art, and the art and layout design will reflect the multiplicity of viewpoints within the setting. Oh, and the druid will have a staff not a scimitar.
![]()
![]()
Some of you and/or your offspring are back at school already, but the Great Pelgrane [...]
In the latest episode of their balsamic podcast, Ken and Robin talk PCs vs barriers, [...]
Players of the art student investigators from Yellow King: Paris might wonder which of their [...]
Pelgrane Press cordially invites you to playtest scenarios for Merryshire Detective Club. These include “Slaying [...]
In the latest episode of their winsome, brookside podcast, Ken and Robin talk finding stuff [...]
In the latest episode of their over-easy podcast, Ken and Robin talk Gen Con, scene [...]
In the latest episode of their labyrinthine, drop-ceiling podcast, Ken and Robin talk handing the [...]
In the latest episode of their labyrinthine, drop-ceiling podcast, Ken and Robin talk handing the [...]