During the Paris sequence of The Yellow King Roleplaying Game, the art student characters may while a decadent evening at Montmartre’s Cabaret du Néant—or as they may know it, the Cabaret of Nothingness. Seated at the coffin-like tables of its Salle de Intoxication, they order from servers dressed as monks and morticians. Overhead dangle skeletal chandeliers. The drinks come in skull-shaped cups and are named after diseases: Consumption Germ, Leg of Lively Cancer, Cholera From the Last Corpse. The first is crème de menthe.
We can’t bear to name this delicious drink after an illness so instead will pay tribute by calling after the establishment itself. Don’t forget to tip your undertaker!
1 ½ shot dark spiced rum
½ shot red vermouth
½ tsp vanilla extract
½ can coke
Stir, serve on the rocks.
The Yellow King Roleplaying Game takes you on a brain-bending spiral through multiple selves and timelines, pitting characters against the reality-altering horror of The King in Yellow. When read, this suppressed play invites madness, and remolds our world into a colony of the alien planet Carcosa. Four core books, served up together in a beautiful slipcase, confront layers with an epic journey into horror in four alternate-reality settings: Belle Epoque Paris, The Wars, Aftermath, and This Is Normal Now. Purchase The Yellow King Roleplaying Game in print and PDF at the Pelgrane Shop.