In the latest episode of their always on-point podcast, Ken and Robin talk sorta Gen Con, kinda TIFF, applicability in game design, and what steampunks might encounter in 1870s Romania.
Although the rules don’t call for it, some GUMSHOE groups add a narrative wrinkle to [...]
In the latest episode of their subjectively numinous podcast, Ken and Robin talk planning a [...]
When preparing to run a pre-written scenario, processing all the information can be overwhelming. A [...]
In the latest episode of their prodigiously strong podcast, Ken and Robin talk weaselly patrons, [...]
Pelgrane Press seeks playtesters for Boundary of the Darkness, the Trail of Cthulhu sourcebook of [...]
We are beyond thrilled to announce that, after two decades of brilliant collaboration, Robin D. [...]
In the latest episode of their well-documented podcast, Ken and Robin talk game mastering notes, [...]
In the latest episode of their clearly functional podcast, Ken and Robin talk knowing when [...]
In the latest episode of their always on-point podcast, Ken and Robin talk sorta Gen Con, kinda TIFF, applicability in game design, and what steampunks might encounter in 1870s Romania.