Category Archives: Night’s Black Agents

Category for Night’s Black Agents

Weekend at Dracula’s, Part 3

Street Theatre The team retreats from Singleton’s house. They decide that they need some spiritual assistance, and contact a Network ally of theirs, Revered Rogers (any resemblance to Simon Rogers of Pelgrane is purely deliberate). Rogers meets them in a private room at a nearby pub, and brings along a bag of crucifixes along with […]

Weekend at Dracula’s, Part 2

There Was An Explosion Adjacent To A Helicopter Session 2 brings in our first temporary player – a Medic named Dr. John McTavish, a former British army medic now working as a doctor in the Edinburgh hospital where Edom brought Hopkins. The team follow the Edom convoy to the edge of the city, then call […]

Weekend at Dracula’s, Part 1

Doing the Reading The three Agents meet in an inn. Well, a country pub – the Suicide’s Rest, just outside Whitby, where Hopkins has arranged to meet them. As soon as they arrive in town, they can tell something’s wrong. There’s a bad energy in the air (Streetwise); too many spooky figures lurking in alleyways, […]

Weekend at Dracula’s, Part 0

Weekend at Dracula’s At Gaelcon, I ran five sessions of the Dracula Dossier campaign in the longcon format. I’m not the first to try cramming the monster into a weekend: Steve Ellis blazed the trail there. This article is half convention report, and half general advice for those brave souls who want to try following […]

Running the Van Helsing Letter at WashingCon

By Tom Abella Introduction Conventions are special. Home games with friends and the occasional new player are our bread and butter, but I’ve always considered Con games to be a time to go the extra mile for the players (people actually paid to get in, for crying out loud). In preparation for running Night’s Black […]

The Quick and Bloody Guide to Bluffing Night’s Black Agents at Conventions

The Night’s Black Agents  book is  big, heavy and beautiful, but it can be intimidating to new GMs. The Night’s Black Agents game is a pulse-pounding thrill ride, pursued by vampires. How can we get from the big book to spy action, when the players are new, and you’ve never run NBA at a convention […]

James Introcaso vs. Dracula

James Introcaso is an enthusiastic and gifted podcaster and an ENnie-Award-winning blogger who loves tabletop RPGs. (His August 2015 interview with Ken is here.) He recently sent us a terrified final* testament revealing the horrifying truth behind his encounter with the King of Vampires. “It’s huge.” That was my first thought when my good pal, fellow podcaster, […]

Call of Chicago: One Shot At Dracula, Twice

“He placed me in a comfortable chair, and arranged the phonograph so that I could touch it without getting up, and showed me how to stop it in case I should want to pause. Then he very thoughtfully took a chair, with his back to me, so that I might be as free as possible, […]

Call of Chicago: Bufflegumshoe

Somewhere in the beautiful jungles of social media, or perhaps in the dappled glen that was Origins, some unheralded genius-slash-troublemaker asked me “so how would you drift Bubblegumshoe and Night’s Black Agents to play Buffy: the Vampire Slayer?” How, indeed, blithe spirit. A couple of informational footnotes before we launch ourselves into that glorious void: […]

The Plain People of Gaming: Dracula Unread

Dracula Unredacted is many things. Weighty, certainly. Terrifying, possibly. (Brilliant, modestly.) Welcoming – not necessarily . Now, you may be blessed with players who are already avid Dracula fans, or players who are salivating at the thought of all that delicious cross-referencing and speculating, in which case they’ll happily devour the World’s Biggest Campaign Handout and ask […]

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