In the latest episode of their electrifying podcast, Ken and Robin talk crunch people want but don’t use, Ben Franklin as Modern Prometheus, a vast earthworks art piece, and Skinwalker Ranch.
by Jay Godden, edited by Isaac Rolfe and Rob Heinsoo, art by Kobayashi Eitaku Read the introductory post here. These items are inspired by a fictionalised retelling of the Shinto creation myth. In my own Dragon Empire, there is a large archipelago off the coast which is largely aesthetically inspired by Kamakura period Japan, where […]
A scenario hook for The Gaean Reach As they track down interstellar arch-villain Quandos Vorn, the team of vengeance-seekers picks up the trail of a former accomplice who holds a piece of information key to their implacable quest. Unfortunately, this person was recently sentenced to 20 years imprisonment on the technologically advanced but philosophically cold […]
Special guest stars Gareth Ryder-Hanrahan and Rob Heinsoo step in for Robin for Ken and Robin Talk About Stuff Live at Gen Con.
In the latest episode of their well-preserved podcast, Ken and Robin talk roleplaying tournaments, Project Coast, our beef with Joseph Campbell, and Jeremy Bentham’s head.
An alien being for Trail of Cthulhu In the impossibly ancient past, mental energy beings known as the Yithians held dominion over the world, occupying the bodies of cone-shaped non-humanoids native to the earth. To manage their authoritarian regime, they engineered a number of sapient servitor species. Many eventually rebelled against their creators, but one […]
In the latest episode of their multiversal podcast, Ken and Robin talk porting Everything Everywhere powers into tabletop, The Foundry VTT with Cody Swendrowski, porting the Prey premise to other horror franchises, and a forgotten Roman city.
From the rotting rooftops of Sag Harbor to the glittering ballrooms of Alderhall, the city of Eversink welcomes you – assuming you can survive it! This collection features four one-shot adventures for Swords of the Serpentine, each designed to be played in four hours with pre-generated Heroes. Featured by Pelgrane Press at Gen Con and […]
by Jay Godden, edited by Isaac Rolfe and Rob Heinsoo, art by Aaron McConnell & Lee Moyer Read the introductory post here. The arenas of Axis are host to all manner of games of gladiatorial combat. Usually, the most popular games are those that are bloodiest and have a high turnover of hapless warriors hoping […]
In the latest episode of their arachnorecycling podcast, Ken and Robin talk psychedelic toad humanoids, necrobotic spiders, ruralism in fantasy, and Uri Geller’s micronation.