2020 holiday office closures and shipping dates

The holiday season is quickly approaching and we’re looking forward to spending quality time with family and friends. The Pelgrane office will be closed from December 23rd through January 4th. Holiday Shipping Dates for the US and Canada Orders placed by December 3rd should be received by December 24th, but this cannot be guaranteed. Because […]

Community Content Spotlight: Game Reserve

In the Community Content Spotlight, each month I write up a short review of a GUMSHOE community content title, all of which are available on DriveThruRPG. See this page if you’re interested in creating something for our Community Program!————————————Michael Duxbury’s Game Reserve is a fresh supplement to Fear Itself 2nd Edition, providing “a collection of […]

Ability Lists as an Improv Checklist

When running a most improvised scenario (either something as ambitious as the Dracula Dossier or just riffing off a paragraph or two of notes), One Useful Trick is to have a copy of the investigative ability list for your game to hand, and check off abilities as you call for them or the players use […]

Call of Chicago: Paperback Writer

“Colonel Buchan’s novel Greenmantle has more than a flavor of truth …” — T.E. Lawrence, to Robert Graves In Britain, the first rank of spy novelists has long included writers from the ranks of actual intelligence agencies: John Buchan (British Army Intelligence Corps), Somerset Maugham (MI6), Graham Greene (MI6), Dennis Wheatley (London Controlling Section of […]

Excuse You While You Touch These Yellow King Cards

  For the “Mr. Wilde’s Wild Halloween” one-shot of The Yellow King Roleplaying Game I ran recently on Twitch, I knew the action would open with the investigators heading to a party. To fit both the occasion and the reality-bending theme, and to demonstrate to the audience how Shock and Injury cards work, I decided […]

13th Sage: Behind the Scenes of Crown of Axis, Part One

With Crown of Axis out of its design and development phases and currently with the editor, I thought See Page XX readers might be interested in hearing how the adventure came about—a behind-the-scenes look at how one adventure came to be, for aspiring RPG designers or anyone who likes to hear how the sausage gets […]

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