by Mikhail Bonch-Osmolovskiy For all their seeming simplicity, Icon relationships can be tricky to use in a game, as some GMs, myself included, occasionally struggle to offer a satisfying use for them. Icons are just too abstract, too detached, too far away from the daily life of a low-level adventurer. They need intermediaries, something to […]
Tag Archives: 13th age
THE WIZARD by ASH LAW Wizard Overview The wizard is in many ways the most complicated of the classes from the 13th Age core rule book. At the start of each new day you can memorize a different set of spells, so the only real things that permanently change as a wizard levels up are […]
by Mike Shea We live in a marvelous time for tabletop roleplaying games. Over the past ten years we’ve seen an explosion of wonderful game systems, each bringing a unique take to this hobby we love. We gamemasters can learn a lot by reading, and even playing, as many different RPGs as we can. We […]
Download the free 13th Age Bestiary 2 preview pack, with the Great Ghoul, chaos hydra, and rakshasa! It’s Adopt-a-Monster month, when we urge you to take home some of the adorable beasties in our 13th Age product line. (Whose heart wouldn’t melt at the sight of a little intellect devourer scampering up when they come home […]
We know that shelf space is at a premium in your store, and that you want quick turnaround. Some retailers are concerned about stocking rolepaying games, but there are upsides to roleplaying games for a retailer. For the amount of space they take they generate good margin, and RPG players tend to be loyal customers […]
It’s Friday the 13th, and you know what that means: it’s 13th Age Day. To celebrate, we’re offering a 13% discount on select 13th Age products at the Pelgrane Store and DriveThruRPG until Monday. Use the code 13TH@FRI at the Pelgrane Store. The discount applies to all 13th Age PDFs on both stores, and all print items except bundles, […]
We were as surprised as anyone that our announcement of 13th Age—a new d20-rolling fantasy RPG by the lead designers of 3rd edition and 4th edition—happened right when Wizards of the Coast announced that 5th edition was on the way. Though part of the same tradition, the games had fundamental differences in approach, and provide […]
THE MONK By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. THE MONK […]
THE MONK By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. THE MONK […]


