A primary goal, if not the primary goal, of fourth edition D&D is to bring balance to fight sequences. The latest build of the RPG mothership seeks balance across several axes: between players, so that everyone gets to be effective during a fight throughout combat, so that you can do something useful even after firing […]
Tag Archives: 4E
Editor’s note: Sasha is responsible for Axe Initiative Games, a new company which will shortly be publishing 4th Edition adventures through Goodman Games Ltd. In the campaigns theme section of the Dungeon Masters Guide there is a paragraph on swords and sorcery. It’s brief and to the point but enough of a hook to start feeding […]