Tag Archives: drama system
A column on roleplaying by Robin D. Laws A while back in the Alma Mater Magica series I’ve been running we came across an unusual situation not covered by the DramaSystem procedural rules. A wizardly confrontation pitted at least three player factions against each other. I polled the players to find out what their characters […]
Robin Laws’ multi-award-winning Hillfolk is a great game in its own right, but its DramaSystem engine includes a toolkit for describing and dissecting characters that can be used in other games. One of these tools is the concept of dramatic poles. To quote Robin: “Driving any compelling dramatic character in any story form is an internal contradiction. The character […]
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