Tag Archives: Gareth Ryder-Hanrahan

Mother of Cities Episode 2: Mycorthmic Control Code

In part 2 of Gar and Robin’s Play-By-Clip game, Gar walks us through his process for allocating GUMSHOE general ability points. And his character examines an alarming message he was not meant to read. GUMSHOE is the groundbreaking investigative roleplaying system by Robin D. Laws that shifts the focus of play away from finding clues […]

Virtual Panel: GUMSHOE One-2-One

Join us on YouTube for the latest Pelgrane Virtual Panel, with tips and tricks for GUMSHOE One-2-One play and design from Robin D. Laws, Gareth Ryder-Hanrahan, Ruth Tillman and Cat Tobin. GUMSHOE One-2-One retunes, rebuilds and re-envisions the acclaimed GUMSHOE investigative rules set for one player, and one GM. Together, the two of you create […]

Nice Foes for Nice Icons

13th Age permits players to take negative relationships with Icons, to define their characters in opposition to these mighty foes. Sometimes, though, it’s tricky to reconcile that opposition with the mechanical benefits of icons. It’s easy to justify getting a benefit from a positive or conflicted relationship – I’m a loyal follower of the Crusader, […]

Robin Rebuts Gar’s Attack on a Beloved GUMSHOE Ability

In response to Gar’s senseless assault on a beloved GUMSHOE ability, Robin reluctantly reveals a terrible secret. GUMSHOE is the groundbreaking investigative roleplaying system by Robin D. Laws that shifts the focus of play away from finding clues (or worse, not finding them), and toward interpreting clues, solving mysteries and moving the action forward. GUMSHOE […]

My Least Favorite GUMSHOE Ability with Gareth Ryder-Hanrahan

Controversy rocks the Pelgrane Video Dispatches as Gareth Ryder-Hanrahan uses our newly revitalized YouTube channel to call out his least favorite GUMSHOE ability. GUMSHOE is the groundbreaking investigative roleplaying system by Robin D. Laws that shifts the focus of play away from finding clues (or worse, not finding them), and toward interpreting clues, solving mysteries […]

Investigative Roleplaying Masterclass

We usually do our perennial GUMSHOE panel, the Investigative Roleplaying Masterclass, at conventions ranging from Gen Con to Dragonmeet to the Kraken. With the convention circuit suspended indefinitely, we thought it was time to do a virtual version of it, as part of our lockdown-inspired ramp-up of our YouTube channel. The live stream has now […]

Unknown Monsters

“The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown”, to quote Lovecraft. However, when it comes to translating his fiction into games, unknown monsters can be tricky to handle. In a roleplaying game, the players need to be able to make meaningful […]

Introducing Mother of Cities: Play by Clip with Robin and Gar

In the first installment of their new Play By Clip series, Robin and Gar invent a new flavor of GUMSHOE—and an ancient city of galactic mystery. Check out Mother of Cities. GUMSHOE is the groundbreaking investigative roleplaying system by Robin D. Laws that shifts the focus of play away from finding clues (or worse, not […]

The Plain People of Gaming: Mythos Prompts

While digging through old boxes, I came across a copy of long-vanished British gaming Roleplayer Independent magazine from the hoary ancient days of December 1992. It took me a few minutes to work out why I’d kept it – there’s a random Cthulhu scenario generator in there by Jim Johnston. (In fact, that article must have […]

My Favorite GUMSHOE Ability with Gareth Ryder-Hanrahan

In our third Pelgrane Video Dispatch, Gareth Ryder-Hanrahan reveals his favorite GUMSHOE ability. Robin’s was obvious. Many guessed Ken’s. But can you predict Gar’s answer? Only a click on the video will tell the tale! Night’s Black Agents by Kenneth Hite puts you in the role of a skilled intelligence operative fighting a shadow war […]

This site uses cookies to offer you a better browsing experience. By browsing this website, you agree to our use of cookies.