When running a most improvised scenario (either something as ambitious as the Dracula Dossier or just riffing off a paragraph or two of notes), One Useful Trick is to have a copy of the investigative ability list for your game to hand, and check off abilities as you call for them or the players use […]
Tag Archives: Gareth Ryder-Hanrahan
A valued customer asked: how to use GUMSHOE One-2-One, in its Cthulhu Confidential incarnation, to play Fall of DELTA GREEN? Mechanically, the One-2-One system works perfectly for DELTA GREEN play, ably handling the psychological disintegration and physical maiming expected of Agents with Problem cards. The investigative abilities also cross over neatly – I’d suggest the […]
Four Hallowe’en Horrors for the Yellow King RPG The Ugly Americans (Paris) Hallowe’en is an American tradition – well, mostly derived from immigrants from the United Kingdom, but America added a lot of sugar and exported it back. Certainly, it’s not a French tradition – the French celebrate La Toussaint, All Saint’s Day, on […]
An Esoterrorists mini-scenario Scene 1: House Call It’s October 30th. Mr. Verity passes on a hot tip from the Ordo – there’s an Esoterrorist cell operating out of a house in Brighton, England. Proceeding to the house, the team discover it’s recently abandoned, save for a nasty trap left behind by the Esoterrorists – a […]
Usage Dice are an F20 innovation for tracking consumables. The short version: a particular resource, like arrows in a quiver or burning torches, are rated by die size. When you use that resource, you roll the die – on a 1-2, the die drops one dice size. Roll a 1-2 on a d4, and you’re […]
Esteemed Patreon backer Simon… wait, no, strike that out. Correct that. Esteemed Pelgrane co-owner Simon Rogers asks: “I have an idea for a Page XX column which by pure coincidence would help me for my game in a week’s time. I would like (Champion tier) stats for Grendel, and Grendel’s Mother, plus suggestions for reskins […]
The following article originally appeared in an earlier iteration of See Page XX in June 2008. by Simon Rogers In this issue Robin D Laws discusses the use of genre conceits in Mutant City Blues, we have more music from James Semple, and a second interview by Luke Crane. This issue sees the return of […]
Please email support@pelgranepress.com for instructions on how to take part in this playtest! Title: The Paragon Blade System: Fantasy GUMSHOE One-2-One core book Author: Gareth Ryder-Hanrahan Deadline: Friday, October 30th 2020 Number of sessions: 1-2 sessions per protagonist character Description: Play a hero in a fantastical land, still scarred by the evil of […]
The Utility spell in 13th Age is a lovely way to cram all those spells that are great in the right situation, but useless most of the time into a single handy package. This article presents two variants on the regular Utility spell. Each one takes up a spell slot, as usual. Illusion Utility Spell 1st – disguise self Range: […]
At our GenCon panel on horror, we got asked about the risk of breaking atmosphere in Trail of Cthulhu games by asking for Stability tests. You describe whatever horrific or disturbing sight the investigator encounters in ghastly detail – and then go “now, roll Stability”, dragging the player out of the story and soiling everything […]
