“You know how modern advertising gets everybody’s mind set in the same direction, wanting the same things, imagining the same things. And you know the psychologists aren’t so sceptical of telepathy as they used to be. Add up the two ideas. Suppose the identical desires of millions of people focused on one telepathic person. Say […]
Tag Archives: Kenneth Hite
The blurb for Goëtia, or, the Summoning of Demons, which is the upcoming issue of Ken Writes About Stuff, mentions three demons: Bifrons, Glasya-Labolas, and Marchosias. Not these guys. Three other guys. Unfortunately, as we (or rather, as Simon, and you, and Cat, and everyone but me) learned with the Voodoo kerfuffle, writing up a […]
I know what you come here for. For Dracula or Cthulhu or in some cases both. So that’s why this month we’re going to give you a different kind of both. Yes, it’s time for that Moon Dust Men–School of Night crossover that you demanded! Maybe not you, specifically. Maybe just Michael Grasso. But anyhow, […]
I know I’ve got to talk about The Dracula Dossier, but I’m not sure what I can tell you. What’s the point of giving you a sneak peek when you can back the Kickstarter and see the whole Director’s Handbook, all 280+ pages of it, just like that? I could tell you where to click […]
Ken Hite takes on Dracula! A new edition of Stoker’s novel that tells the real story; and an improvised spy thriller campaign for Night’s Black Agents RPG. Two Books. One Mission. Dracula is not a novel. It’s the censored version of Bram Stoker’s after-action report of the failed British Intelligence attempt to recruit a vampire […]
We’re burning the midnight witch-fires cramming ever more blood into The Dracula Dossier to get ready for the onrushing Kickstarter. (Which has been delayed a bit past the projected October 17th date you might have heard, thanks to the kinds of weird micro-crises that are apparently inevitable once you announce your Kickstarter date. Next time, […]
Have you ever noticed that having one really beautiful set of mechanics next to another really beautiful set of mechanics leads to lots and lots of friction and unforeseen attraction between them? It’s like the set of a CW show up in this Pelgrane design space, sometimes. Here’s how to take the wonderful Relationship rules […]
With the release of Robin’s wonderful new story-explorer The Gaean Reach RPG, GUMSHOE extends its tendrils into one of the oldest and most reliable of dramatic forms: the revenge story. In that game, the player characters unite to destroy the indescribably vile Quandos Vorn in revenge for his prior cruelties to them. And just beforehand, […]
Every now and again, I allude jokingly to my “patented one hour per paragraph production model.” This joke has the advantage of making Simon squirm and laugh hollowly, and the disadvantage of sometimes being true. Those little ability clues that I so thoughtlessly made standard in Hideous Creatures? Some of them, especially for the harder […]
I didn’t take any advanced statistics courses in college, so that title may not be precisely accurate. Survey, survey. Oh, yes. Simon sent out a survey to all the current subscribers of Ken Writes About Stuff, upon whom may blessings shower without sensible restraint. We got about 180 responses back, which is a pretty good […]
