By Martin Killmann If you have played the 13th Age Second Edition introductory adventure, or maybe even Gareth Ryder-Hanrahan’s legendary Eyes of the Stone Thief campaign, you know that in 13th Age, some (possibly all) of the dungeons live. And for me, as a 13th Age GM, I am in love. When I send my […]
Tag Archives: Martin Killmann
by Martin Killmann Many types of barbarians roam the wilderness of the Dragon Empire, drawing on the power of ancestral spirits, draconic pacts, and even the mountains themselves to strike terror into their enemies’ hearts. Here are four sets of talents to build a distinctive barbarian who brings something unique to the battle. Mountainheart The […]
