Tag Archives: See Page XX

The Tasty Fruits of Failure

An extract from the forthcoming Botts RPG Miscellany, Adrian Bott’s big book of GM’ing wisdom. By Adrian Bott   Some Games Masters fear failure – not so much their own, but the players’. For a none too confident GM, the thought that the players might experience failure can be daunting. Failure is generally understood to […]

See Page XX: GUMSHOE, Compartments and You

A primary goal, if not the primary goal, of fourth edition D&D is to bring balance to fight sequences. The latest build of the RPG mothership seeks balance across several axes: between players, so that everyone gets to be effective during a fight throughout combat, so that you can do something useful even after firing […]

See Page XX: From Call to Trail (Part 2)

In part one, we talked in general terms about preparing players used to Call Of Cthulhu for their first session of Trail Of Cthulhu. In particular, you want to show that the GUMSHOE system’s core investigative mechanic isn’t as radically alien or mechanical as some readers of the rules assume. Here’s the demo that illustrates […]

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