Today saw the much anticipated launch of the Stone Skin Press Kickstarter. Stone Skin Press is our fledgling fiction imprint. We have four anthologies of amazing fiction lined up already and the Kickstarter will help fund these and allow us to commission more. Already we’ve had takers for the $75 and $150 reward levels and […]
Author Archives: Beth Lewis
Andrew Brehaut at The Lazy Sequence has given a detailed and very positive review of the [REDACTED] Edition of Night’s Black Agents, Kenneth Hite’s new GUMSHOE vampire/spy thriller. You can read the full review here. Hite and Pelgrane have put together another game that tugs at my attention and screams ‘Play Me Now’… I found […]
The latest issue of the Pelgrane Press webzine, See Page XX is out now! This months issue includes Robin D Laws discussing how we read RPGs, Kevin Kulp talks about writing and playing Owl Hoot Trail, more gaming achievements for Night’s Black Agents and an update on 13th Age. Also we have released The Occult […]
Pelgrane #1 is away in sunnier climes so I have assumed the mantle of Head Pelgrane for this issue of Page XX. We have some Night’s Black Agents treats for you this month, including a compilation of all the winning entries to the Conspyramid Competition and more of Will Plant’s fantastic Achievements for you to […]
by Robin D Laws As a game designer, I look forward to the realization of the still-incipient tablet revolution for several reasons. One of these addresses a constant bugaboo of the designer’s existence, rulebook organization. Roleplaying game books are, and always have been, exercises in non-linear writing—and reading. As a designer, I could start the […]
Neil Carr has written a fantastic report on crowdfunding. He has collated data from 150 RPG projects on Kickstarter, Indiegogo and other crowdfunding sites to give an insight into what makes one project successful and one fail miserably. It is a fascinating look at how different techniques, targets and perks can affect the outcome of […]
By Kevin Kulp The half’in scout crawled over the rock outcropping and peered down into the gorge. “Six outlaws,” she whispered back to the posse. “Every single one of ’em wanted. Hell, they’ve got their own reward posters nailed up on their bunkhouse.” The shee gunslinger smiled, but there wasn’t any warmth in it. He […]
In true gamer style, here are some more achievements one can earn in Night’s Black Agents by Will Plant. Some Achievements for use in a game of Night’s Black Agents Rusty: You’d need at least a dozen guys doing a combination of cons. Danny: Like what, do you think? Rusty: Off the top of […]
The Night’s Black Agent’s Conspyramid Competition was a great success. The three winners and honourable mention have appeared on our website each day this week. In case you don’t want to trawl through the blogroll, here are all four of the entries in one handy PDF. Click to download the PDF. NBA Conspyramid All Winners
Round Two of the 13th Age playtest has ended. We’re profoundly grateful to the players and GMs who took the early version of the game out on the road and tested it thoroughly. They provided valuable feedback on everything from the icon relationship mechanics to the monk’s fighting styles to punctuation errors. People are passionate […]