The following three interviews originally appeared in an earlier iteration of See Page XX in September 2008. Three interviews in one issue – how fantastically cool is that? (As an aside, Luke told me that he wouldn’t send me the next batch if I didn’t release these ones soon. So expect a few more shortly). […]
Author Archives: Noah Lloyd
The following article originally appeared in an earlier iteration of See Page XX in September 2008. A column on roleplaying by Robin D. Laws Pipe and Believability A while back on the Yog-Sothoth forum dedicated to Trail Of Cthulhu a discussion arose from that game’s suggestion that players be permitted to select their exotic languages […]
The following article originally appeared in an earlier iteration of See Page XX in September 2008. Robin D Laws discusses the nature of believability in RPGs, and we present not one, but three interviews from Luke Crane. This month also sees the launch of a flurry of new products, including a Keeper’s Screen, and James […]
The following interview originally appeared in an earlier iteration of See Page XX in June 2008. Luke Crane and Jason Morningstar In this second in the series, Luke Crane (Burning Wheel) talks to Jason Morningstar about his games (Grey Ranks, Shab al’Hiri Roach). See Luke’s ambush question about art work to telling effect.
The following article originally appeared in an earlier iteration of See Page XX in June 2008. By Paula Dempsey, alias Mystic Moo. Mystic Moo explains how visualisation can get you the games of your dreams. We are lucky enough to have a transcript, despite the difficulty of typing with hooves. Listen to the podcast here: Podcast […]
The following article originally appeared in an earlier iteration of See Page XX in June 2008. You can find James’s soundtrack work for Trail of Cthulhu here, for Night’s Black Agents here, and for Esoterrorists here. by James Semple James Semple has written the Trail of Cthulhu Theme to go with his inter-scene stings. He’ll […]
The following article originally appeared in an earlier iteration of See Page XX in June 2008. by Simon Rogers In this issue Robin D Laws discusses the use of genre conceits in Mutant City Blues, we have more music from James Semple, and a second interview by Luke Crane. This issue sees the return of […]
Did you know that Pelgrane Press once conducted audio interviews with prominent game designers? Neither did I! The following interview originally appeared in an earlier iteration of See Page XX in April 2008. Luke Crane and Vincent Baker In this first in the podcast series, Luke Crane (Burning Wheel) talks to Vincent Baker (Dogs in […]
The following article originally appeared in an earlier iteration of See Page XX in April 2008. It discusses several technical details about podcasting, which the reader should bear in mind are now over 12 years old. By Paul MacLean [Editor] Paul, also known as Paul of Cthulhu is the head honcho over at Yog-Sothoth, and […]
The following article originally appeared on an earlier iteration of See Page XX in December 2007. by Steve Dempsey This article discusses an improvised variant of the GUMSHOE rules. It can be just as easily used for Esoterrorists, Fear Itself or any of the forthcoming books. Most games of GUMSHOE are played using a scenario that […]