The following articles originally appeared on an earlier iteration of See Page XX in September 2008. Robin D Laws discusses the nature of believability in RPGs, and we present not one, but three interviews from Luke Crane. This month also sees the launch of a flurry of new products, including a Keeper’s Screen, and James […]
Tag Archives: Luke Crane
The following articles originally appeared on an earlier iteration of See Page XX in June 2008. In this issue Robin D Laws discusses the use of genre conceits in Mutant City Blues, we have more music from James Semple, and a second interview by Luke Crane. This issue sees the return of Mystic Moo – […]
The following articles originally appeared on an earlier iteration of See Page XX in April 2008. This month we step beyond the limitations of the pixel and into the glorious world of sound. James Semple introduces us to the new theme for Esoterrorists, Luke Crane shares air with Vincent Baker, and Paul MacClean advises us […]
The following three interviews originally appeared in an earlier iteration of See Page XX in September 2008. Three interviews in one issue – how fantastically cool is that? (As an aside, Luke told me that he wouldn’t send me the next batch if I didn’t release these ones soon. So expect a few more shortly). […]
The following interview originally appeared in an earlier iteration of See Page XX in June 2008. Luke Crane and Jason Morningstar In this second in the series, Luke Crane (Burning Wheel) talks to Jason Morningstar about his games (Grey Ranks, Shab al’Hiri Roach). See Luke’s ambush question about art work to telling effect.
Did you know that Pelgrane Press once conducted audio interviews with prominent game designers? Neither did I! The following interview originally appeared in an earlier iteration of See Page XX in April 2008. Luke Crane and Vincent Baker In this first in the podcast series, Luke Crane (Burning Wheel) talks to Vincent Baker (Dogs in […]