In the latest episode of their conch-listening podcast, Ken and Robin talk campaign frames, the Margate Shell Grotto, wartime fantasy films, and the Michigan Dogman.
Author Archives: Robin Laws
A column about roleplaying By Robin D. Laws After a four decade restoration project, a book shrine found in a lake has gone on display at the National Museum of Ireland. Only seven others of its kind survive. Known as cumdachs, these elaborately decorated cases of metal-shod wood were fashioned to contain precious devotional […]
In the latest episode of their arrow-deflecting podcast, Ken and Robin talk research librarian listserv campaigns, St. Cuthbert, early 40s fantasy films, and a longer-lived Attila the Hun.
Hey everybody, it’s writer and game designer Robin D. Laws. Now that I am also Creative Director here at Pelgrane Press custody of this column has been turned over to me. This is my first time stepping into the Pelgrane’s nest and I have to confess to feeling somewhat overwhelmed. The miscellaneous bones and bits […]
In the latest episode of their high and dry podcast, Ken and Robin talk urban fantasy university, Dayton’s Great Flood, late 30s fantasy films, and occult 60s rocker Graham Bond.
Page Turners, the forthcoming game of dramatic interaction for one player and one GM, enables you to create a story that feels like a novel or a play. To help get you there, each scenario provides Constraints, a set of ground rules both participants absorb in advance. These storytelling guide rails ensure that you jointly […]
A column about roleplaying By Robin D. Laws When asked what one can do to be a better player, the first thing I always say is: the mere fact that you’re concerned about this suggests that you’re probably already most of the way there. The second thing I say is: see where the ball is, […]
In the latest episode of their clever, smoothly efficient podcast, Ken and Robin talk apocalyptic campaigns, the wily servant, mid 30s fantasy films, and the Grime’s Graves Goddess.
A column about roleplaying by Robin D. Laws The GUMSHOE moment when you decide how many pool points to spend on a general ability test is meant to put players on the spot. They weigh their desire to hang on to a finite resource with the need to succeed. The rule makes them decide how […]
In the latest episode of their emerald-laden podcast, Ken and Robin talk the role of dice in RPGs, brain diagnosing inner voices, fantasy films of the silent era, and the sinking of the San Jose.