In the latest episode of their balsamic podcast, Ken and Robin talk PCs vs barriers, the great salad oil swindle, strivers, and corn soaking.
Tag Archives: Page Turners
With July comes the sultry summer heat that leads the Great Pelgrane to fly away to bask on one of his favorite rocks. Though distressing to the villagers dwelling below that lofty perch, it gives me the opportunity to creep into the nest to review the progress of various projects here at Pelgrane Press. This […]
I knew that procedural storytelling had taken over pop culture but it wasn’t until I promised to find examples of character-driven dramatic narratives new enough to not have Humphrey Bogart in them that I realized just how true this is. When running roleplaying games, we depend on fictional reference points to share assumptions about what’s […]
In the latest episode of their bona fide podcast, Ken and Robin talk deepfake scenario hooks, People’s Park, big lugs, and Arabic geomancy.
Our big news this month is happening right now on Kickstarter, with Ballad Hunters now crowdfunding. In Tristan Zimmerman’s brilliant game of musical mystery, you play agents from the gritty side of the Regency era investigating a weird phenomenon that brings folk song lyrics to terrifying life. Its design pushes the boundaries of our signature […]
In the latest episode of their cane-wielding podcast, Ken and Robin talk PCs on the run, General Ludd, stern matriarchs, and bartitsu.
In the latest episode of their petal-bedecked podcast, Ken and Robin talk creating supporting casts for Page Turners, a Chicago mobster’s flowery funeral effigy, and our top films of 2025.
In the latest episode of their sturdily constructed podcast, Ken and Robin talk creating protagonists for Page Turners, architect Julia Taylor, Ballad Hunters with Tristan Zimmerman, and Sam Phillips’ Cuba diplomacy.
Page Turners, my game of dramatic interaction for one player and one GM, enables you to create stories resembling the character-driven narratives of films and literary fiction. Unlike the GUMSHOE One-2-One line of one player one GM games, it doesn’t focus on solving external problems. Instead it centers the protagonist’s journey from one emotional state […]
In the latest episode of their grandmasterly podcast, Ken and Robin talk introductory adventures, a 4th century Saracen vampire, the disapproving father character, and magical chess.
