In the latest episode of their persuasive, calculating podcast, Ken and Robin talk intrigue scenarios, Ajit George, dime crime, and Jaime Maussan’s alien mummies.
Happy Friday the 13th! We’re working hard on the Beta playtest packet of 13th Age 2E. Mostly we want to reveal the changes all at once, but here’s something fun from 2E that you can use in any 13th Age game: the new kin powers! We’ll run one kin a week for the next few […]
We’re happy to announce we were once again part of Free RPG Day 2023 on Saturday, June 24th, 2023, and this year’s free Pelgrane giveaway was an adventure for Swords of the Serpentine, which you can find with all previous years’ Free RPG Day adventures. Swords of the Serpentine is a game of daring heroism, […]
In the latest episode of their well-defended podcast, Ken and Robin talk survival scenarios, faves from the Robin & Valerie film festival, gaming Yevgeny Prigozhin, and Dutch occultists.
Please email support@pelgranepress.com for instructions on how to take part in this playtest! Title: Cassilda’s Song: Aftermath section System: The Yellow King RPG Authors: Robin D. Laws Deadline for return of feedback: Sunday 3rd December 2023 Number of sessions: 1-2 sessions per each of the four adventures Description: Like the YKRPG itself, Cassilda’s Song consists of four books, […]
In the latest episode of their 30-tonne podcast, Ken and Robin talk chain of fights scenarios, actual play podcasting with Eric Prister, Six Ages: Lights Going Out, and the Delft arsenal explosion.
In the latest episode of their gold-stuffed podcast, Ken and Robin talk mystery scenario structure, places with many biomes, Eames propaganda, and the Fenn treasure.
Live at Gen Con, Ken and Robin talk about the mystical confluence of Elvis, Ben Franklin, and zombies, plus harissa, fancy liquor labeling, our nemeses, and what the hamsters and guinea pigs are really up to.
In the latest episode of their treasure-seeking, door-bashing podcast, Ken and Robin talk dungeon scenario design, Albert Einstein on tour, game designer Emily Cambias, and Durek Verrett.
“Labyrinthine complexity, involving curiously irregular differences in floor levels, characterised the entire arrangement; and we should certainly have been lost at the very outset but for the trail of torn paper left behind us.” — At the Mountains of Madness You may have heard whispers in the aether, or seen faint shimmerings on the tablets […]