(Esteemed KARTAS patreon-backer Loius Sylvester asked some questions about The Dracula Dossier, and they were marginally more my wheelhouse than Ken’s, so…) I have been reading Dracula Unredacted alongside Klinger’s New Annotated Dracula and I am about halfway through both books. I have a few questions. 1) The dates in Unredacted do not match the Annotated. In […]
In the latest episode of their spritely podcast, Ken and Robin talk handling cost in rpg design, Chicago’s Midway Gardens, the changing face of festival circuit cinema, and time machining Japan’s WWII A-bomb.
The Dracula Dossier Director’s Handbook (DH) covers the present-day Legacies of the main members of the Crew of Light – Billie Harker, Tabitha Holmwood, Thad Morris and the rest, the descendants of the original group who battled Dracula. However, Dracula Unredacted reveals the existence of several other members of this fellowship who, for reasons sinister […]
A foe for The Esoterrorists / Fear Itself Border Dwellers break through from the Outer Dark into our reality after scenting the psychic spoor of groups in conflict. The dispute that draws them could be between adjacent communities, or between factions in a single town. A Border Dweller can turn any collective resentment into the […]
In the latest episode of their entirely surpelagic podcast, Ken and Robin talk simulation vs. emulation, dark fish, the Queen in Yellow, and the Brazilian vampire UFOs known as chupas.
Following on from this article – the advice to use Investigative Abilities as a checklist for an adventure applies doubly to Yellow King games. Unlike, say, Night’s Black Agents or Esoterrorists, where the player characters are highly competent and well-rounded investigators, Yellow King characters tend to be unusually narrow in their range of backgrounds, especially […]
A foe for The Esoterrorists / Fear Itself The metamorphic Outer Dark entity known as the Actualizer crosses over into our realm during the first of several life stages. It lodges itself in a human host, who it impels to commit a series of murders. With each slaying it gains psychic energy it will eventually […]
Few suspect that the McMichael Gallery of Canadian Art, nestled in formerly bucolic, now exurban, Kleinburg Ontario, houses a forbidden eldritch wing that can be entered only when the stars are right. I myself had no idea until an anonymous informant slipped me these electronic images. Having shared them previously on social media, with only […]
In the latest episode of their always on-point podcast, Ken and Robin talk sorta Gen Con, kinda TIFF, applicability in game design, and what steampunks might encounter in 1870s Romania.
In the latest episode of their Edwardian-shocking podcast, Ken and Robin talk power in rpg design, Lady Idina Sackville, magicians as criminal henchmen, and Ken’s Providence bookshelf.