The latest edition of See Page XX is out now! Featuring the 13th Age Demonologist class among other hellish goodies in the Book of Demons, along with Ex Astoria, the next Vivian Sinclair PDF adventure; meet Colleen Riley, the newest Pelgranista; hand something out to your players, and find out how the character generator is progressing. […]
Category Archives: News
I must confess that I love handouts in roleplaying games. I love them a little too much. In the upcoming expanded Hideous Creatures, we’re doing player-facing documents for each monster, hinting at some aspect of the creature in an oblique way. Some tips on their creation and use… Handouts are Artefacts Handouts must feel real. […]
No need to build a stage, it was all around us. Props would be simple and obvious. We would hurl ourselves across the canvas of society like streaks of splattered paint. Highly visual images would become news, and rumor-mongers would rush to spread the excited word. … Once we acknowledged the universe as theater and accepted […]
In the latest episode of their sweet and frothy podcast, Ken and Robin talk security cams in mysteries, the bogeyman, Wade Rockett and the Egg Nog Riot.
Here’s an expanded use for the Sense Trouble ability one of my players, Chris Huth, sold me on recently. The basic principle can apply to any GUMSHOE game that includes this general ability. We’ve reached the Aftermath sequence of our Yellow King Roleplaying Game playtest. In its alternate 2017, landlines remain the basic telephonic technology. […]
In the latest episode of their luxurious robe-wearing podcast, Ken and Robin talk riffed murder suspects, Chicago film fest, our stand against vampires and Josephin Pela About Stuff.
In the latest episode of their ultraterrestrial-busting podcast, Ken and Robin talk social spirals, Jeanne Rousseau, Abramsification and the Aurora Airship Crash.
The latest edition of See Page XX is out now! Featuring the limited edition Cthulhu Confidential, along with High Voltage Kill, the next Dex Raymond PDF adventure, and the PDF of the 13th Age Bestiary 2, plus a number of spookily-themed articles for Hallowe’en and tips on gamifying TV shows like Star Trek: Discovery and Stranger […]
No one celebrates Halloween in 1895 Paris, the first sequence of the reality-spanning Yellow King Roleplaying Game. Observance of that holiday won’t start until sometime in the 20s or 30s in the United States. However, the proximity of All Soul’s Day may provoke an uptick in the ghostly activity triggered by the publication of a […]
Cthulhu City, our new Trail of Cthulhu setting about a monstrous, mythos-haunted city adapts the Night’s Black Agents Heat mechanics to model Suspicion. Think of Suspicion as a slow simmer compared to Heat’s flash-fry. Rising Heat means police SWAT teams chasing you through the streets and airports shutting down; rising Suspicion implies police detectives knocking […]
