THE MONK By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. THE MONK […]
Category Archives: 13th Age
13th Age game
In the demonologist playtest I ran a week ago, the non-demonologist character in the party cast turn undead against a mixed group of zombie mooks and ghostly mooks. We were halfway through the attack when we all realized, no, this couldn’t be right, something was wrong with our results. I must have half-remembered an […]
THE NECROMANCER By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. MORTAL MAGICS […]
THE NECROMANCER By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. The Necromancer: digging […]
Publishing Lions & Tigers & Owlbears: 13th Age Bestiary 2 feels like a celebration! As part of the fun, we’re offering sample monsters from the book to a few gaming and geek culture sites, and I’m taking a sage moment here to tease out the origin stories. Rakshasa: The rakshasa entry started with art. Lee […]
In The Book of Demons, we introduce the idea of hellhole-specific demon powers. Instead of using the standard random demon power table, the book provides tailored tables of random powers, so demons from the Ratwood are more likely to have, well, ratty-woody themed powers, and demons from the Floating Market have a chance of powers […]
THE CLERIC By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. This time, we […]
THE CLERIC By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. This time, we […]
If you’re like me, you sometimes want the best villains of your campaign to escape a battle in order to become recurring villains. My usual 13th Age group knows that and does what it can to prevent the creation of yet another nemesis! I still get away with it occasionally, but I found myself thinking […]
THE FIGHTER By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. This time, we […]