by Robin D. Laws Dropping the Trait Bomb Back in the roleplaying olden times, designers wrote skill descriptions with a legalistic exactitude, making it, if not clear, at least seemingly so, what each allowed your character to do. The later advent of narrative-driven play brought us the broad, player-designed trait, as seen for example in […]
Category Archives: See Page XX
Soldiers of Pen and Ink System: Trail of Cthulhu Author: Adam Gauntlett Duration: 1-2 sessions Deadline: 30th April Description: The protagonists, sponsored by the Paris-based political organisation BNVS, have come to Spain to shoot a documentary on the war, and find themselves marooned in Madrid. One of their team goes missing, and their literary colleagues […]
Ken Hite has recently joined Pelgrane as a full-time writer, and we’ve come up with a clever way of using his considerable writing talents. From April 2013, you can subscribe to Ken Writes About Stuff, featuring new and original Hite goodness every month. An annual subscription costs $24.95 and as well as giving you a […]
Right at this moment, I am developing three books to still the ominous caws of the Pelgrane: Double Tap, Mythos Expeditions, and the 13th Age Bestiary. I am in the process of building the unredacted edition of Dracula that will become the core of the Dracula Dossier. (I just got ahold of a copy of Bram […]
This month sees a setback as the 13th Age layout is delayed when Chris Huth’s apartment burnt down, pats on the back as Pelgrane customers rallied round to help him in the fire sale, putting us back on track. We launch the KWAS subscription – Ken Writes About Stuff with its first component Hideous Creatures: […]
A shorter than usual Page XX this month – Robin D Laws talks about the significance of verbal changes, Kenneth Hite talks about monster wrangling in the 13th Age Bestiary, Wade Rockett gives tips on teleportation spells in 13th Age, and James “Baron Munchausen” Wallis talks about the Kickstarter for Alas Vegas. As well as […]
by James Wallis Alas Vegas, the first new RPG by James ‘Baron Munchausen’ Wallis in fifteen years, is running a Kickstarter campaign that ends on 28th February. Aiming to raise £3000 to cover the game’s art, the pledge drive has so far had more than £12,000 pledged, and unlocked stretch goals by game authors including […]
By Robin D. Laws A while back I foisted on an innocent social media landscape the following roleplaying koan, written to meet Twitter’s telegraphic character count: If your RPG sentence has the verb “should” and a subject of “players”, “GM”, or “group”, change verb to “can.” This occasioned a surprising amount of debate, due largely […]
My name’s Cat Tobin, and I’m going to be taking over from Beth when she leaves in (sob!) a few weeks. I first started roleplaying a long time ago in a country far, far away (well, Ireland – where I’m from) and I’ve helped out in a variety of different ways in gaming groups, events […]
by Beth Lewis If the last 3 years at Pelgrane have taught me anything, it’s the difference between satsumas and any other small citrus fruits. This is an important lesson, not only has it taught me precision in labelling which I’ve applied to my day-to-day work, but it has also given me greater appreciation and […]
