In the latest episode of their geodesic podcast, Ken and Robin talk bringing back recurring villains, Buckminster Fuller, creepity animals for the Yellow King RPG, and Operation Gladio.
Category Archives: Yellow King Roleplaying Game
In the latest episode of their ink-spattered podcast, Ken and Robin talk choices in published scenarios, the figures who inspired King Arthur, Sarah Bernhardt’s Sphinx, and UFO aliens’ love of New Mexico.
A column about roleplaying by Robin D. Laws The series frameworks for The Yellow King Roleplaying Game continue with a dive into ideas for your Aftermath game. Check out previous installments: Paris Part One and Part Two, and The Wars, Part One and Part Two. As before, treat this as a starter for your own […]
In their last episode of 2021, Ken and Robin talk the King in Yellow at White Castle, Sir Thomas Cochrane, the Edwardianness of ghost stories, and UMMO.
A column about roleplaying by Robin D. Laws This picks up where last month’s column left off, sketching out the second half of a Wars sequence for The Yellow King Roleplaying Game. Espionage Build a change of pace episode by injecting some wartime spycraft into the proceedings. For example: Military intelligence concludes that a mole […]
A scenario hook for The Yellow King Roleplaying Game: This Is Normal Now The investigators step into the path of the rubbery yellow entities called hazmats when they look into the disappearance of an environmental activist. They discover that she had planned to go undercover as an employee of a toxic waste disposal company called […]
In the latest episode of their furtive, pheasant-eating podcast, Ken and Robin talk compensating for GM skill when playtesting, Hassan-i Sabbah, Mutant City Yellow King, and alien big cats.
Following on from this article – the advice to use Investigative Abilities as a checklist for an adventure applies doubly to Yellow King games. Unlike, say, Night’s Black Agents or Esoterrorists, where the player characters are highly competent and well-rounded investigators, Yellow King characters tend to be unusually narrow in their range of backgrounds, especially […]
In the latest episode of their elegant podcast, Ken and Robin talk unity in game design, the Trylon and Perisphere, Aldebaran vs. Betelgeuse, and the Battle of Blair Mountain.
In the latest episode of their well-circulated podcast, Ken and Robin talk scenario diagnostics, the Kent State massacre, choosing settings for The Yellow King, and Raimondo di Sangro’s anatomical machines.