Category Archives: Yellow King Roleplaying Game

See P. XX: Sketching Out Your Yellow King: Paris Sequence (Part 2)

A column about roleplaying by Robin D. Laws Last time we started laying out a loose episode structure for your Yellow King Roleplaying Game Paris sequence. Start there for episodes 1 through 7. Episode 8: Visit from Home Follow a time-honored serialized storytelling convention, bringing in a relative who drops into Paris to complicate an […]

GUMSHOE scenario design workshop

Recently on the Pelgrane Press Twitch channel, game designers and writers Robin D. Laws, Kenneth Hite and Gareth Ryder-Hanrahan walked through the process of designing a scenario for The Yellow King RPG. If you missed it on Twitch, catch it over on our YouTube channel now!

See P. XX: Sketching Out Your Yellow King: Paris Sequence (Part 1)

A column about roleplaying by Robin D. Laws The Yellow King Roleplaying Game can be run at any scale, from one-shot to its ultimate form: four interconnected sequences set in 1895, an alternate mid-century war zone, a warped, post-authoritarian present day, and our own not at all disturbing contemporary reality. As you contemplate getting going […]

Call of Chicago: Liam Tobin, Spymaster

“Tall, gaunt, cynical, with tragic eyes … like a man who had seen the inside of hell.” — description of Liam Tobin by IRA mole David Neligan Michael Collins, the George Washington of Ireland, picked a 23-year-old man named Liam Tobin to be his spymaster. If I were related to George Washington’s spymaster, I’d never […]

Mine the Works of Jean Béraud for Yellow King: Paris

The paintings of the Russian-born French artist Jean Béraud (1849-1935) offer a trove of inspiring images for the Paris sequence of your Yellow King game. Straddling the warring Impressionist and Academic camps, he specialized in scenes of everyday life and worked during and beyond the game’s 1895 setting. Like the action of a typical scenario, […]

See P. XX: Strindberg in Occult Paris

  A column about roleplaying by Robin D. Laws Most writers, whatever form they favor, fade into obscurity after their deaths. That goes triple for playwrights. The number of stage writers whose works are still produced in the English-speaking world is very spare. And only a handful of those wrote originally in other languages: chiefly […]

See Page XX: Behind the Wilde Scenes

A column about roleplaying by Robin D. Laws Now that lots of you have had the chance to check it out, either in its original run on Twitch or now on YouTube, I thought you might enjoy a look behind the scenes at my process for preparing and running “Mr. Wilde’s Wild Halloween.” These notes […]

Enliven Your Yellow King Game With Belle Époque Mug Shots

Along with many other historical figures of 1895 Paris, characters in The Yellow King Roleplaying Game can meet Alphonse Bertillon, who pioneered both the scientific and pseudoscientific strains of criminal forensics. He appears in the Paris book; we also discuss him in this episode of Ken and Robin Talk About Stuff. The mug shot remains […]

Rogue Holograms in This is Normal Now

When Kanye West commissioned a hologram of her late father as a birthday present for his wife Kim Kardashian, he was giving a gift to her, no doubt about it. But wasn’t he also giving a gift to us, as Game Moderators looking for perfect scenario seeds for the This is Normal Now sequence of […]

Excuse You While You Touch These Yellow King Cards

  For the “Mr. Wilde’s Wild Halloween” one-shot of The Yellow King Roleplaying Game I ran recently on Twitch, I knew the action would open with the investigators heading to a party. To fit both the occasion and the reality-bending theme, and to demonstrate to the audience how Shock and Injury cards work, I decided […]

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