Holiday office closures and shipping dates

The holiday season is quickly approaching and we’re looking forward to spending quality time with family and friends. The Pelgrane office will be closed from December 25 through January 1. Holiday Shipping Dates for the US and Canada Orders received by December 7 should be received by December 25 but this cannot be guaranteed. Because we […]

GUMSHOE

GUMSHOE is a system for designing and playing investigative roleplaying games and adventures, emulating stories where investigators uncover a series of clues, and interpret them to solve a mystery. In a GUMSHOE game, the player characters discover something which triggers their investigation, and then the Game Moderator (GM) narrates them through a number of scenes, […]

Using Slack to Electronically Serve Yellow King Cards

During the Kickstarter for The Yellow King Roleplaying Game, I laid out one method of serving Shock and Injury cards to players electronically, as image files sent to a mobile-enabled platform. At that time, I recommended using Google Photos for this purpose. Belatedly I realize that there was a better way to do it, using […]

Icon Followers

NPC followers of icons like the Priestess, Emperor, and Archmage aren’t usually monsters—but that doesn’t stop player characters from wanting to fight them! Icon Followers will focus on playable monster-stats for human and humanoid NPCs of the Dragon Empire. Want stats for a city guard, gladiator, traveling priest, bardic college student, or Imperial Legionnaire? Icon Followers […]

The Plain People of Gaming: Fear Yourself

Roleplaying games are fascinatingly mediated. In almost every other storytelling medium, the audience perceives the action directly. They see the actors on the stage or screen, the characters in the computer game, the voices in the radio play. In prose, true, the author can play tricks with an unreliable narrator or writing in a very […]

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