September ended with ThawCon, my annual 13th Age fest, so this is a 13th-Age-heavy issue. I’ve also been playtesting GUMTHEWS, Kevin Kulp and Emily Dresner’s GUMSHOE fantasy game, and an indie game we are publishing (more on that another time). This month, we release the second adventure for Langston Wright, the veteran investigator first featured […]
Two forms of warfare dominated the battlefields in the early years of the 21st century. Drones – remotely piloted vehicles – commoditized the battlefield. Guided by operators hundreds or even thousands of kilometers away, these drones removed the risk of death from battle, while still accomplishing the objectives set by their military – or, later, […]
A land that is thirstier than ruin A sea that is hungrier than death Heaped hills that a tree never grew in Wide sands where the wave draws breath. — Algernon Swinburne, “By the North Sea” (1880) At some point around 1230 (perhaps during the “St. Luke’s Storm” of 1228 when the people of London […]
by Rob Heinsoo I’ve known editors who agonize over the placement of a comma in a card game rulebook ten years after the game released . . . and other editors who nodded knowingly when I told the stories as what I thought was an example of caring way too much! My own nibbling regrets, […]
GUMSHOE is a system for designing investigative roleplaying games and adventures, emulating stories where investigators uncover a series of clues, and interpret them to solve a mystery. In GUMSHOE, the players always get the clues they need to move the narrative forward. Character Creation In a GUMSHOE game, you create player characters (PCs) by choosing […]
In the latest episode of their absolutely above-board, honestly run, no dice-shaving podcast, Ken and Robin talk clipjoint towns, WWI spies, Nicole Lindroos and NASA bacteria balloons.
We’re currently recruiting for an Administrative Assistant to provide support to our customers and manage our channels to market.. The position is intended for a remote worker, and may involve travel to conventions, some overnight stays and weekend work where necessary. Pelgrane Press is committed to building a culturally diverse company and strongly encourages applications from […]
THE MONK By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. THE MONK […]
Climb into your time machines and set the dial to Indianapolis. It’s Ken and Robin Live from Gen Con 2017!
In my last Page XX column I promised a rule for a rare instance of procedural resolution. This occurs when the caller of the scene wants to be surprised by the outcome of an external event. I admit to being surprised that people want this, but it turns out that a few groups do. It […]