A slightly late April See Page XX, due in part to the May bank holiday, and our traditional dance around the yule log to ensure we have 40 days of summer; and in part because we’ve been so busy working on some seriously exciting new releases for our GUMSHOE 10th anniversary year. You can sample some of […]
Telling Stories with 13th Age Icons Mark Morrison is one-half of Campaign Coins, who have a Kickstarter for official 13th Age Coins & Icon Tokens in May 2016. He has also written scenarios for Call of Cthulhu and Elric! I’ve been helping my friend Andre Bishop run Campaign Coins since 2011, and it’s all Rob […]
See Page XX A column about roleplaying by Robin D. Laws On a recent episode of Ken and Robin Talk About Stuff, Ken and I talked about ways players can organize the information they gather over the course of a GUMSHOE investigation. And now I’m going to organize some of those thoughts into this column […]
This month we’ve been working on Time Watch, honing Fear Itself 2nd Edition and the working on outstanding Dracula Dossier books and papers. Our friends at Campaign Coins have honoured us by running a 13th Age-based-Kickstarter featuring Icon Tokens and dwarven tower coins. As a tie-in, this month’s 13th Age Monthly Coin Tricks discusses coinage and […]
Wherein we look at the administrative stuff that’s been happening in Pelgrane Press over the last month. Please send any questions or comments to us at support@pelgranepress.com. Bookshelf Kickstarter PDFs It’s been a month or two now since we launched the new bookshelf, which is where you’ll now find all your PDF download links from your orders. (You […]
The revised edition of Fear Itself offers a toolkit approach to building campaigns. Let’s use that toolkit to build that hoary staple of the horror roleplaying genre – a zombie apocalypse. One-shot zombie games tend to be extended exercises of combat-and-running (brainless, or braaaaiiins-full fun, so to speak), so let’s tackle the more interesting question […]
We get a number of emails every month from conventions looking for GMs to run Pelgrane games, particularly 13th Age, Trail of Cthulhu and Night’s Black Agents. If you’re interested in running a Pelgrane Press game at one of the conventions below, please email me with the following details: Convention name Your name Number of 2-hour […]
In the latest episode of their entirely structurally sound podcast, Ken and Robin talk Night’s Mad Dossier, anti-harassment measures, Umberto Eco and the Fonthill Abbey tower collapse.
One of the joys of writing a whole new Cthulhoid core book (The Fall of Delta Green, and thank you for asking) is attempting yet another take on the old familiar Mythos legendry. The technothriller tone of Delta Green cries out for specifics and details and connections to our real world of war and terrorism, […]