Search Results for: the book of ants

Director’s Handbook Limited Edition

Limited edition with bookplate

A Secret History Unearthed. A Legendary Horror Walks Again.

Only 100 copies of the limited edition exist. 50 are available to customers in the U.S. and Canada, and 50 are available to customers outside the U.S. and Canada. The limited edition books are faux-leatherbound with foil, and each one includes a sticky-backed bookplate signed by Kenneth Hite and Gareth Ryder-Hanrahan, which you can add to your book.

Presenting an epic improvised campaign for Night’s Black Agents Roleplaying Game. Do your Agents have what it takes to face the Lord of the Undead himself?

The Dracula Dossier follows in the fully improvisational path of the award-winning Armitage Files campaign. Players follow up leads in the margins of Dracula Unredacted, a rare edition of Bram Stoker’s masterpiece that reveals the terrifying truth behind the fiction. They’ll chase down the real characters from Stoker’s novel, their descendants in the present, and the British agents caught in the backblast.

Dracula's Castle_350Directors combine these leads and notes with pre-prepared elements in the Director’s Handbook, including:

  • Conspiracy nodes, eerie locations and vampiric beasts
  • More than 60 supporting characters in vampiric, heroic, or in-between versions
  • Different versions of the real Mina Harker, Abraham van Helsing, and the other stars of Stoker’s novel — and their modern-day successors, descendants, and survivors — who can drive the story in any direction the players look.

ZZ_Spread pages 186_187 (Carfax)

Players choose which leads to track, which scarlet trail to follow. The Director, using the clear step-by-step techniques in this book, improvises a suitably blood-soaked thriller in response to their choices. Clear advice to players and Directors on improvisation, with extensive examples and guidelines, helps you set the scene. Together, you will read and write your own unique version of the Dracula Dossier.

Follow the clues to end the story once and for all, and close Project EDOM forever. You will find, hunt, and kill Dracula, the king of the vampires.

If you survive.

The Book of the Smoke: The Investigator’s Guide to Occult London

This work is a primer for players of Lovecraftian roleplaying games set in the dismal streets of 1930s London.

 

The Guide is replete with contacts, rumours and clues which will guide you on your quest for forbidden knowledge. Written as the companion volume to Bookhounds of London for Trail of Cthulhu, it can be used as a Keeper’s resource as well as an in-game artefact for players in any Mythos game.

In 1933 a mysterious secret society commissioned Augustus Darcy to compile a guide to occult London. By the end of that year, Darcy was dead. Within these tales of The Smoke’s legendary past are scattered clues to its future. Was a magical war brewing? Were forces from other dimensions breaking through into our own? Who were the mysterious Brotherhood? Who killed Augustus Darcy and why? After eighty years Darcy’s book is here for you to make up your own mind. Use it as a guide as you venture into Darcy’s world and may your gods be with you in the days ahead.

It is a work of fiction, an autobiography, an occult miscellany and a murder mystery, a book which should not be read, and yet cannot be cast aside. It is all these things and more, but most of all it is a guide for your own journey through the streets of the Big Smoke.

People who bought this also bought Bookhounds of London, The Book of Ants and The Book of the New Jerusalem.

The Dracula Dossier: Director`s Handbook

A Secret History Unearthed. A Legendary Horror Walks Again.

Presenting an epic improvised campaign for Night’s Black Agents Roleplaying Game. Do your Agents have what it takes to face the Lord of the Undead himself?

The Dracula Dossier follows in the fully improvisational path of the award-winning Armitage Files campaign. Players follow up leads in the margins of Dracula Unredacted, a rare edition of Bram Stoker’s masterpiece that reveals the terrifying truth behind the fiction. They’ll chase down the real characters from Stoker’s novel, their descendants in the present, and the British agents caught in the backblast.

Dracula's Castle_350Directors combine these leads and notes with pre-prepared elements in the Director’s Handbook, including:

  • Conspiracy nodes, eerie locations and vampiric beasts
  • More than 60 supporting characters in vampiric, heroic, or in-between versions
  • Different versions of the real Mina Harker, Abraham van Helsing, and the other stars of Stoker’s novel — and their modern-day successors, descendants, and survivors — who can drive the story in any direction the players look.ZZ_Spread pages 186_187 (Carfax)

Players choose which leads to track, which scarlet trail to follow. The Director, using the clear step-by-step techniques in this book, improvises a suitably blood-soaked thriller in response to their choices. Clear advice to players and Directors on improvisation, with extensive examples and guidelines, helps you set the scene. Together, you will read and write your own unique version of the Dracula Dossier.

Follow the clues to end the story once and for all, and close Project EDOM forever. You will find, hunt, and kill Dracula, the king of the vampires.

If you survive.

People who bought this also bought Dracula Unredacted, NBA Director’s Screen and Resource Book and The Dracula Dossier: Edom Field Manual.

You may also be interested in The Dracula Dossier Starter Kit Bundle and The Dracula Dossier Core Bundle.

Book of Ages

Those who fail to learn from history are doomed to be eaten by it.

The game is called 13th Age—so what’s in those 12 previous Ages? What fantastic treasures, brooding monsters, perilous dungeons, or ancient secrets survive from past centuries? What now-vanished icons shaped history, and what legacies did they leave behind?

Designed by Gareth Ryder-Hanrahan (Eyes of the Stone Thief), The Book of Ages includes:

  • The Engine of the Ages, a collaborative method for designing the ancient history of your campaign, producing a chronology of past Ages, plus a wealth of legacies, legends, and lairs to trouble the present day
  • Prompts, suggestions and random tables to spur creativity
  • More than a dozen sample Ages with new icons, monsters, treasures and powers: Explore the wolf-haunted Age of the Silver Moon, preserve civilization in the Age of Walled Cities, or fight for freedom in the Age of the Terrible Emperor
  • Seven new player character races: arcanite (post-human servants of the Wizard King), Space Corps explorer (humans from another world), unholy one (humans touched by the Dark Gods), beastblooded (descended from lycanthropes), alleykin (catfolk), lizardmen, and spiritborn (half mortal, half elemental descendants of spirits)
  • New class powers, spells, feats, and talents—including Decree of Anathema for paladins, Dirge of the Lady for clerics, Chronicler for bards, Green Bandit’s Secret for rangers, Poison Master for rogues, Necroblast for wizards and sorcerers, and Emperor-Killing Punch (Seven Deadly Secrets) for monks
  • Six ways PCs can travel into the past in search of adventure!

People who bought this also bought Book of Demons, Book of Loot and Drakkenhall: City of Monsters.

Dracula Dossier – Director’s Handbook Limited Editions

A Secret History Unearthed. A Legendary Horror Walks Again. Only 100 copies of the limited edition exist. 50 are available to customers in the U.S. and Canada, and 50 are available to customers outside the U.S. and Canada. The limited edition books are faux-leatherbound with foil, and each one includes a sticky-backed bookplate signed by […]

The Black Book character generator update

by Steven Hammond First let me open by saying that https://theblackbook.io is live and taking email addresses for anyone who wants to take part in the alpha or beta tests, or get notified when the new Black Book goes live. You may recall that during the months of September and October we asked all of you […]

Dracula Dossier – Director’s Handbook

A Secret History Unearthed. A Legendary Horror Walks Again. Presenting an epic improvised campaign for Night’s Black Agents Roleplaying Game. Do your Agents have what it takes to face the Lord of the Undead himself? The Dracula Dossier follows in the fully improvisational path of the award-winning Armitage Files campaign. Players follow up leads in […]

Call of Chicago: Ripped From the History Books: The Anti-Superstition Campaign, er, Campaign

During the American occupation of 1915-1934, a wave of Protestant conversions spread through Haiti. Possibly as a result, Vodou congregations began to burn their drums, flags, instruments, and charmed objects, in order to “reject superstition.” The Catholic Church in Haiti saw these rejetes as the opening for a proper Catholic conversion wave, a campagne anti-superstitieuse: […]

See Page XX: What Drives a Bookhound

By Mike Drew In a lot of roleplaying games a character’s profession can become just an excuse on which to hang a skill-set, or become replaced by the generic aspect of ‘adventurer’ or ‘investigator’. Whatever 9-5 they were originally doing becomes replaced by saving the world. Bookhounds should be a little different. The character’s jobs […]

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