Kelvin Green reviewed the 13th Age’s Eyes of the Stone Thief on his blog. Thanks, Kelvin! He says, “Eyes of the Stone Thief is quite different from any other megadungeon I’ve seen, but then a traditional approach wouldn’t have been the best example of what makes 13th Age different from other Dungeons and Dragons variants […]
Here is an example of Trail of Cthulhu combat, in which three plucky adventures confront a crypt-dwelling corpse-eater. Dramatis Personae The consumptive Professor Oberon Lankwiller Player: Larry Health 5, [no rating in Firearms], Scuffling 4 Weapon: Webley revolver +0 Hit Threshold: 3 The brash Tag Hunter Player: Tina Health 13, Firearms 10, Weapons 8, Scuffling […]
As the galactic vengeance-seekers of The Gaean Reach Roleplaying Game, you may from time to time find it necessary to invoke the legal system as a tool in your hunt for Quandos Vorn. Naturally you will not in the end turn this arch-villain over to the proper authorities, but rather exact your own revenge. Still, […]
The Complete 13th Age RPG Starter Kit at More Than 25% Off Get the ENnie award-winning 13th Age roleplaying game, 13th Age Bestiary, 13 True Ways, AND ALSO the 13th Age Soundtrack — all at more than 25% off what you’d pay if you bought these titles individually. Go to the Pelgrane Online Store and look for 13th […]
In the latest episode of their hyper-compressed podcast, Ken and Robin talk tone, Fomenko’s chronology, banished phrases and John Murray Spear.
Tales of the 13th Age is our free organized play program for the 13th Age roleplaying game. Each month’s adventure is designed so that GMs can customize it for their own group, but players can easily bring their characters to other Tales of the 13th Age events. Register here and embark on a world-spanning epic […]
My Playtest Feedback Process by Rob Heinsoo I’m just about to start going through playtest feedback for 13th Age in Glorantha. I thought readers of this blog might be interested in how I process playtest feedback for 13th Age books. Sometimes I read playtest feedback right away. But usually I wait and read as much […]
Ignoring the vagaries of its publishing history, Pierton’s Night Jungle makes a great setting for gaming. If you just want to tell stories in the mode of the Kalamane Cycle, where heroic fantasy heroes battle monsters and weird sorcery, then you can just grab a copy of 13th Age and wait until next month when […]
By Rob Heinsoo and ASH LAW At the Gen Con 2014 Monster Design workshop, ASH LAW, Gareth Ryder-Hanrahan, and I collaborated with the audience to create a new 13th Age monster from scratch. It was great fun, and our audience-collaborators all signed my black book so that we could list their names at the end of this […]