13th Age Kickstarter Funded and Release Date

The 13th Age Kickstarter finished with over $70K raised. It’s been a wild ride, and now 13 True Ways includes contact we never invisaged originally. Thank you so much for all your support. Rob is supping energy drinks, chained to his desk to get the manuscript polished up; chapters are in layout, and all the […]

Ephemera: Sordid London

Bookhounds of London offers three different kind of campaign settings: Arabesque, Technicolor and Sordid. This time out I’m going to go Sordid, and discuss the crime of murder. Murder was an obsession of the Thirties. People read about them all the time – Agatha Christie and Dorothy Sayers made their careers out of murder – […]

What 13th Age Owes to Dave Hargrave

13 Age, and especially 13 True Ways, owes a surprisingly large amount to Dave Hargrave. In the 70s, Hargrave wrote the Arduin trilogy, three rulebooks that showed you how to run a high-energy D&D campaign filled with brilliant and over-the-top details. In effect, he was publishing d20 source material before it was strictly legit. Rob Heinsoo and […]

Devil of the Fangs

Devil of the Fangs: “When the Blessed Emperor pacified the Midland Sea, most of the terrible giants of the deeps swam out into the Iron Sea. But some of the great krakens moved onto land. They converted their deep magic into river magic and became the river devils, armored squid-like monstrosities capable of heaving themselves from […]

New See Page XX Out Now!

This month’s ENnie Award-nominated See Page XX is a mini offering of 13th Age related goodies. Wade Rockett talks about his experiences playing 13th Age with lead designer Rob Heinsoo. Ash Law gives two examples of how normal items, such as a dwarven hammer, work in 13th Age. Bedlamdan tells us what actually happens when […]

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