The Last Egregore

A Scenario Seed for The Yellow King: Aftermath Not knowing who to trust, a fellow ex-insurgent now working for the Federal Police turns to the crew for assistance. A top-secret tribunal has sentenced a key war criminal of the Castaigne regime to death. The hitch: the convict is an egregore, an insubstantial malign being from […]

2022 holiday office closures and shipping dates

The holiday season is quickly approaching and we’re looking forward to spending quality time with family and friends. The Pelgrane office will be closed from December 24th through January 2nd. Holiday Shipping Dates for the US and Canada Orders placed by Thursday December 8th should be received by Christmas, but this cannot be guaranteed. Because […]

November playtesting

Please email support@pelgranepress.com for instructions on how to take part in this playtest! Title: Cassilda’s Song: Paris section System:The Yellow King RPG Authors: Robin D. Laws Deadline for return of feedback: Tuesday 31st January 2023 Number of sessions: 1-2 sessions per each of the four adventures Description: Like the YKRPG itself, Cassilda’s Song consists of four books, […]

The Mystery & The Problem

In most mysteries, the investigator’s discovery of the crime restores the world to rights. The detective figures out that the butler did it, and the police arrest the murderer. The crime and its cover-up are an aberration, and uncovering them means the laws and morality of wider society can reassert themselves. The Cthulhu Mythos doesn’t […]

Playtesting: Unsleeping Advisors (Non-Human Heroes) in Swords of the Serpentine

by Kevin Kulp Last month we explained rules for non-humans and gave you our first Ancestry for Swords of the Serpentine: Intelligent Animals. This month’s Ancestry is originally inspired by The Serpent’s Tongue, a piece of very Eversinkish art by artist Tom Bagshaw. Unsleeping Advisor Ancestry abilities: Ancestry (Unsleeping Advisor), Forgotten Lore, Laws and Traditions, Prophecy […]

State of Preservation

A scenario hook for Ashen Stars The lasers take a contract from the Combine Xenoarchaelogical Foundation to protect the ruins on Delaney. This largely uninhabited world contains remnant structures from the dimly-known ancient civilization known to Combine scholars as CIVA-3. This enigmatic culture left ruins across the worlds of the Bleed. On Delaney the most […]

A Reappraisal of Th’rygh

For the last, er, twenty-five years or so, I’ve run a Cthulhu game every year at Warpcon. In recent years, they’ve been playtests or first drafts of material intended for publication – scenarios like A Cigarette, a Blindfold and You or, for that matter, Cthulhu City began life as con scenarios. But the early scenarios […]

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